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BuildPreProcessor -> ShaderBuildPreProcessor
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2 changed files with 1 additions and 1 deletions
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@ -10,7 +10,7 @@ using UnityEngine.Rendering;
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namespace OpenTS2
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{
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public class BuildPreProcessor : IPreprocessBuildWithReport
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public class ShaderBuildPreProcessor : IPreprocessBuildWithReport
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{
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public int callbackOrder => 0;
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