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License stuff and whatever
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2 changed files with 10 additions and 1 deletions
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@ -17,6 +17,9 @@ using UnityEngine;
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namespace OpenTS2.Unity.Content
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{
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/// <summary>
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/// Constructs Unity Texture2D resources.
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/// </summary>
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public class TextureFactory : ITextureFactory
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{
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public override object CreateJPGTexture(byte[] source)
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@ -1,4 +1,10 @@
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using System;
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
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* If a copy of the MPL was not distributed with this file, You can obtain one at
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* http://mozilla.org/MPL/2.0/.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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