OpenTS2/Assets/Materials
2023-08-02 03:54:12 -03:00
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UI Some refactoring, code style changes, Engine initialization is now done before every scene load without a MonoBehaviour. 2022-11-15 01:35:46 -03:00
Terrain.mat start prep terrain for new shaders 2023-08-02 03:54:12 -03:00
Terrain.mat.meta Basic Neighborhood Lighting 2023-06-24 19:54:16 -03:00
Test.mat adjust terrain tools 2023-07-29 21:58:51 -03:00
Test.mat.meta Implement Unlit shaders for imposters 2023-07-29 21:15:59 -03:00
TestWater.mat Water Reflections 2023-07-27 20:25:32 -03:00
TestWater.mat.meta Water placeholder 2023-07-27 15:27:32 -03:00
UI.meta Implement fake jpeg alpha, add spotlight neighborhood UI effect. 2022-10-25 20:02:07 -03:00