OpenTS2/Assets
2023-08-04 12:02:21 -04:00
..
Editor Localize Captions 2023-05-28 19:07:10 -03:00
Fonts Add text and visibility properties 2023-05-28 16:57:51 -03:00
Materials start prep terrain for new shaders 2023-08-02 03:54:12 -03:00
Plugins Implement Cursor Support 2023-05-29 23:40:42 -03:00
Prefabs load all packages for a neighborhood on enter 2023-06-23 13:35:54 -03:00
Scenes Refactor EffectsManager to a singleton class like MaterialManager 2023-08-03 20:12:45 -04:00
Scripts Set meta-particle parameters on particle system 2023-08-04 12:02:21 -04:00
Shaders placeholder decal implementation 2023-08-04 04:16:46 -03:00
Tests Document some particle fields 2023-08-02 18:10:03 -04:00
Textures Add parsing for scenegraph material definitions. 2023-07-15 11:34:48 -04:00
Editor.meta Added OpenTS2/Resource Key/From Filename menu item to Editor, to allow browsing for Instance IDs 2023-01-30 17:15:14 -03:00
Fonts.meta Add text and visibility properties 2023-05-28 16:57:51 -03:00
Materials.meta Implement fake jpeg alpha, add spotlight neighborhood UI effect. 2022-10-25 20:02:07 -03:00
Plugins.meta
Prefabs.meta Add text and visibility properties 2023-05-28 16:57:51 -03:00
Scenes.meta
Scripts.meta
Shaders.meta Basic Neighborhood Lighting 2023-06-24 19:54:16 -03:00
Tests.meta Add unit tests through unity test runner 2022-12-07 18:20:25 -05:00
Textures.meta more work on neighborhood shading 2023-06-25 14:12:04 -03:00