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Fixed OverlayContainer allowing override of 'colour' property
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1 changed files with 29 additions and 2 deletions
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@ -1,19 +1,46 @@
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--[[
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@instance shader - string (def. "greyscale") - The shader to use when shading background pixels
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A simple class that can contain nodes while also applying a shader to the background of the node. This means any pixel that is behind the OverlayContainer, but not a node inside the container
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is shaded using the 'shader' provided
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]]
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class OverlayContainer extends Container {
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shader = "greyscale";
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backgroundColour = 1;
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}
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--[[
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@constructor
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@desc Constructs the OverlayContainer instance by setting the node to transparent, and allowing events to pass through the node.
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]]
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function OverlayContainer:__init__( ... )
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self:resolve( ... )
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self:super()
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self.canvas.transparent = true
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self.transparent = true
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self.consumeAll = false
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self.colour = 0
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self.canvas.onlyShadeBottom = true
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end
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--[[
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@constructor
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@desc Calls the super post init constructor and then sets the colour of the node to 0 to allow full nil-pixel transparency.
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this is done here to make sure MThemeable accepts it as a mainValue, and not a default.
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]]
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function OverlayContainer:__postInit__()
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self.super:__postInit__()
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self.colour = 0
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end
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--[[
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@instance
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@desc A modified version of Container:handle that alerts the developer of miss clicks with the 'miss' callback (for example, the user clicked off of a dialog box,
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allowing the developer to flash the dialog for attention).
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@param <Event Instance - eventObj>
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@return [boolean - propagate]
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]]
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function OverlayContainer:handle( eventObj )
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if not self.super.super:handle( eventObj ) then return end
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