mirror of
https://projects.blender.org/blender/blender.git
synced 2025-01-22 07:22:12 -05:00
Tests: Enable OptiX OSL window test
The window coordinate test was on the block list due to the world shader rendering it incorrectly. This has since been fixed, so this test can be removed from the blocklist. Ref: blender/blender#123012 Ref: blender/blender@4f0aef1fde
This commit is contained in:
parent
a9b863be43
commit
786a601cc8
1 changed files with 0 additions and 2 deletions
|
@ -86,8 +86,6 @@ BLOCKLIST_OPTIX_OSL = [
|
|||
'texture_coordinate_generated.blend',
|
||||
'principled_absorption.blend',
|
||||
'denoise_volume.blend',
|
||||
# The Window texture coordinate is blank on the World shader in OptiX OSL. See 132516
|
||||
'texture_coordinate_window.blend',
|
||||
# The 3D texture doesn't have the right mappings
|
||||
'point_density_.*_object.blend',
|
||||
# Dicing tests use wireframe node which doesn't appear to be supported with OptiX OSL
|
||||
|
|
Loading…
Reference in a new issue