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Cleanup: Overlay-Next: Remove unrequired casting
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1 changed files with 3 additions and 3 deletions
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@ -45,9 +45,9 @@ class Grid : Overlay {
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float3 grid_axes_ = float3(0.0f);
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float3 grid_axes_ = float3(0.0f);
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float3 zplane_axes_ = float3(0.0f);
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float3 zplane_axes_ = float3(0.0f);
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int grid_flag_ = int(0);
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int grid_flag_ = 0;
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int zneg_flag_ = int(0);
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int zneg_flag_ = 0;
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int zpos_flag_ = int(0);
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int zpos_flag_ = 0;
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public:
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public:
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void begin_sync(Resources &res, const State &state) final
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void begin_sync(Resources &res, const State &state) final
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