mirror of
https://projects.blender.org/blender/blender.git
synced 2025-01-22 07:22:12 -05:00
The official Blender project repository.
00968fe6db
Behavior was not consistent across modifiers - Opacity -- strokes were using inverted weights only when MOD_GREASE_PENCIL_OPACITY_USE_WEIGHT_AS_FACTOR was OFF, fills however when MOD_GREASE_PENCIL_OPACITY_USE_WEIGHT_AS_FACTOR was ON - Tint -- strokes and fills were using inverted weights only when MOD_GREASE_PENCIL_TINT_USE_WEIGHT_AS_FACTOR was ON - others (Envelope, Lattice, Noise, Offset ) were ignoring inverting the influence vertex group alltogether (but that is reported in #133055 and will be handled separately, see below) - others (Hook, ... ) were always inverting it, which is correct This pull requeset only corrects this for Opacity and Tint (in the way that now weights are always inverted, no matter if "Use Weight As Factor" is used). This also paves the way to a more general fix for #133055 (which intends to move the weight inversion to the very general greasepencil::get_influence_vertex_weights) Pull Request: https://projects.blender.org/blender/blender/pulls/133310 |
||
---|---|---|
.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.