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30f3eaa2a5
Enabling `use_snap_rotate` in 3D viewport caused rotation in sequencer to apply snapping. Rotation snapping was using mixed snapping functions, which aren't implemented in sequencer. Ignore affect rotation/scale tool setting property and force increment snapping to be used with these transform modes. Pull Request: https://projects.blender.org/blender/blender/pulls/133272 |
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