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These are based on data generated for liblink tests, so part of this code is also refactored to move data generation into `bl_blendfile_utils.py`. NOTE: Work done also to add tests to upcoming filepath mapping utils (see !127252). Pull Request: https://projects.blender.org/blender/blender/pulls/133110
799 lines
33 KiB
Python
799 lines
33 KiB
Python
# SPDX-FileCopyrightText: 2020-2023 Blender Authors
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#
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# SPDX-License-Identifier: Apache-2.0
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"""
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./blender.bin --background --python tests/python/bl_blendfile_liblink.py
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"""
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__all__ = (
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"main",
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)
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import bpy
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import os
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import sys
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sys.path.append(os.path.dirname(os.path.realpath(__file__)))
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from bl_blendfile_utils import TestBlendLibLinkHelper
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class TestBlendLibLinkSaveLoadBasic(TestBlendLibLinkHelper):
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def __init__(self, args):
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self.args = args
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def test_link_save_load(self):
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output_dir = self.args.output_dir
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output_lib_path = self.init_lib_data_basic()
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# Simple link of a single ObData.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_object_data=False)
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 0
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
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output_work_path = os.path.join(output_dir, self.unique_blendfile_name("blendfile"))
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bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
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bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
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read_data = self.blender_data_to_tuple(bpy.data, "read_data")
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# Since there is no usage of linked mesh, it is lost during save/reload.
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assert len(bpy.data.meshes) == 0
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assert orig_data != read_data
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# Simple link of a single ObData with obdata instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_object_data=True)
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 1 # Instance created for the mesh ObData.
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
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bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
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bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
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read_data = self.blender_data_to_tuple(bpy.data, "read_data")
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assert orig_data == read_data
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# Simple link of a single Object.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Object")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh")
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 1
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
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bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
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bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
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read_data = self.blender_data_to_tuple(bpy.data, "read_data")
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assert orig_data == read_data
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# Simple link of a single Collection, with Empty-instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Collection")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_collections=True)
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 2 # linked object and local empty instancing the collection
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assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
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orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
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bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
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bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
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read_data = self.blender_data_to_tuple(bpy.data, "read_data")
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assert orig_data == read_data
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# Simple link of a single Collection, with ViewLayer-instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Collection")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_collections=False)
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 1
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assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
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# Linked collection should have been added to the scene's master collection children.
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assert bpy.data.collections[0] in set(bpy.data.scenes[0].collection.children)
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orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
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bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
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bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
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read_data = self.blender_data_to_tuple(bpy.data, "read_data")
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assert orig_data == read_data
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class TestBlendLibLinkIndirect(TestBlendLibLinkHelper):
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def __init__(self, args):
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self.args = args
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def test_append(self):
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output_dir = self.args.output_dir
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output_lib_path = self.init_lib_data_indirect_lib()
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# Simple link of a single ObData.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_object_data=False)
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assert len(bpy.data.images) == 1
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assert len(bpy.data.materials) == 1
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 0
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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mesh = bpy.data.meshes[0]
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material = bpy.data.materials[0]
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image = bpy.data.images[0]
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assert image.library is not None
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assert image.use_fake_user is False # Fake user is cleared when linking.
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assert image.users == 1
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assert image.is_library_indirect is True
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assert len(image.pixels)
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assert image.has_data
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assert material.library is not None
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assert material.use_fake_user is False # Fake user is cleared when linking.
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assert material.users == 1
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assert material.is_library_indirect is True
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assert mesh.library is not None
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assert mesh.use_fake_user is False
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assert mesh.users == 0
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# IDs explicitly linked by the user are forcefully considered directly linked.
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assert mesh.is_library_indirect is False
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ob = bpy.data.objects.new("LocalMesh", mesh)
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coll = bpy.data.collections.new("LocalMesh")
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coll.objects.link(ob)
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bpy.context.scene.collection.children.link(coll)
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assert image.users == 1
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assert image.is_library_indirect is True
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assert material.users == 1
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assert material.is_library_indirect is True
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assert mesh.users == 1
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assert mesh.is_library_indirect is False
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ob.material_slots[0].link = 'OBJECT'
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ob.material_slots[0].material = material
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assert image.users == 1
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assert image.is_library_indirect is True
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assert material.users == 2
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assert material.is_library_indirect is False
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ob.material_slots[0].material = None
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assert image.users == 1
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assert image.is_library_indirect is True
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assert material.users == 1
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# This is not properly updated whene removing a local user of linked data.
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assert material.is_library_indirect is False
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output_work_path = os.path.join(output_dir, self.unique_blendfile_name("blendfile"))
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bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
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assert image.users == 1
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assert image.is_library_indirect is True
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assert material.users == 1
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assert material.is_library_indirect is True
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bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
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assert len(bpy.data.images) == 1
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assert len(bpy.data.materials) == 1
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assert len(bpy.data.meshes) == 1
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assert len(bpy.data.objects) == 1
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assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
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mesh = bpy.data.meshes[0]
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material = bpy.data.materials[0]
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image = bpy.data.images[0]
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assert image.library is not None
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assert image.use_fake_user is False # Fake user is cleared when linking.
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assert image.users == 1
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assert image.is_library_indirect is True
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assert material.library is not None
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assert material.use_fake_user is False # Fake user is cleared when linking.
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assert material.users == 1
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assert material.is_library_indirect is True
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assert mesh.library is not None
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assert mesh.use_fake_user is False
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assert mesh.users == 1
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assert mesh.is_library_indirect is False
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class TestBlendLibLinkAnimation(TestBlendLibLinkHelper):
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def __init__(self, args):
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self.args = args
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def test_link(self):
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output_dir = self.args.output_dir
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output_lib_path = self.init_lib_data_animated()
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# Simple link of a the collection, and check animation values.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Collection")
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bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_collections=False, instance_object_data=False)
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assert bpy.data.meshes[0].library
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assert bpy.data.meshes[0].users == 1
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assert len(bpy.data.objects) == 2
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assert bpy.data.objects[0].library
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assert bpy.data.objects[0].users == 1
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assert bpy.data.objects[1].library
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assert bpy.data.objects[1].users == 1
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assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
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assert bpy.data.collections[0].library
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assert bpy.data.collections[0].users == 1
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assert len(bpy.data.actions) == 2
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assert bpy.data.actions[0].library
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assert bpy.data.actions[0].users == 1
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assert bpy.data.actions[1].library
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assert bpy.data.actions[1].users == 1
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# Validate animation evaluation.
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bpy.context.scene.frame_set(10)
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print(bpy.data.objects["LibController"].location)
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print(bpy.data.objects["LibMesh"].location)
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bpy.context.scene.frame_set(1)
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print(bpy.data.objects["LibController"].location)
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print(bpy.data.objects["LibMesh"].location)
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assert bpy.data.objects["LibController"].location[0] == 0.0
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assert bpy.data.objects["LibMesh"].location[0] == bpy.data.objects["LibController"].location[0]
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assert bpy.data.objects["LibMesh"].location[1] == 0.0
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bpy.context.scene.frame_set(10)
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assert bpy.data.objects["LibController"].location[0] == 5.0
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assert bpy.data.objects["LibMesh"].location[0] == bpy.data.objects["LibController"].location[0]
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assert bpy.data.objects["LibMesh"].location[1] == -5.0
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class TestBlendLibAppendBasic(TestBlendLibLinkHelper):
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def __init__(self, args):
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self.args = args
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def test_append(self):
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output_dir = self.args.output_dir
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output_lib_path = self.init_lib_data_indirect_lib()
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# Simple append of a single ObData.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
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instance_object_data=False, set_fake=False, use_recursive=False, do_reuse_local_id=False)
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assert len(bpy.data.images) == 1
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assert bpy.data.images[0].library is not None
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assert bpy.data.images[0].users == 1
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assert len(bpy.data.images[0].pixels)
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assert bpy.data.images[0].has_data
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assert len(bpy.data.materials) == 1
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assert bpy.data.materials[0].library is not None
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assert bpy.data.materials[0].users == 1 # Fake user is cleared when linking.
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assert len(bpy.data.meshes) == 1
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assert bpy.data.meshes[0].library is None
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assert bpy.data.meshes[0].use_fake_user is False
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assert bpy.data.meshes[0].users == 0
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assert len(bpy.data.objects) == 0
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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# Simple append of a single ObData with obdata instantiation.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
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instance_object_data=True, set_fake=False, use_recursive=False, do_reuse_local_id=False)
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assert len(bpy.data.images) == 1
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assert bpy.data.images[0].library is not None
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assert bpy.data.images[0].users == 1
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assert len(bpy.data.images[0].pixels)
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assert bpy.data.images[0].has_data
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assert len(bpy.data.materials) == 1
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assert bpy.data.materials[0].library is not None
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assert bpy.data.materials[0].users == 1 # Fake user is cleared when linking.
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assert len(bpy.data.meshes) == 1
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assert bpy.data.meshes[0].library is None
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assert bpy.data.meshes[0].use_fake_user is False
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assert bpy.data.meshes[0].users == 1
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assert len(bpy.data.objects) == 1 # Instance created for the mesh ObData.
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assert bpy.data.objects[0].library is None
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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# Simple append of a single ObData with fake user.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Mesh")
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bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
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instance_object_data=False, set_fake=True, use_recursive=False, do_reuse_local_id=False)
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assert len(bpy.data.images) == 1
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assert bpy.data.images[0].library is not None
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assert bpy.data.images[0].users == 1
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assert len(bpy.data.images[0].pixels)
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assert bpy.data.images[0].has_data
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assert len(bpy.data.materials) == 1
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assert bpy.data.materials[0].library is not None
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assert bpy.data.materials[0].users == 1 # Fake user is cleared when linking.
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assert len(bpy.data.meshes) == 1
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assert bpy.data.meshes[0].library is None
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assert bpy.data.meshes[0].use_fake_user is True
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assert bpy.data.meshes[0].users == 1
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assert len(bpy.data.objects) == 0
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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# Simple append of a single Object.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Object")
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bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
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instance_object_data=False, set_fake=False, use_recursive=False, do_reuse_local_id=False)
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assert len(bpy.data.images) == 1
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assert bpy.data.images[0].library is not None
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assert bpy.data.images[0].users == 1
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assert len(bpy.data.images[0].pixels)
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assert bpy.data.images[0].has_data
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assert len(bpy.data.materials) == 1
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assert bpy.data.materials[0].library is not None
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assert bpy.data.materials[0].users == 1 # Fake user is cleared when linking.
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assert len(bpy.data.meshes) == 1
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assert bpy.data.meshes[0].library is None
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assert bpy.data.meshes[0].users == 1
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assert len(bpy.data.objects) == 1
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assert bpy.data.objects[0].library is None
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assert bpy.data.objects[0].users == 1
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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# Simple recursive append of a single Object.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Object")
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bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
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instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
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assert len(bpy.data.images) == 1
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assert bpy.data.images[0].library is None
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assert bpy.data.images[0].users == 1
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assert len(bpy.data.images[0].pixels)
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assert bpy.data.images[0].has_data
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assert len(bpy.data.materials) == 1
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assert bpy.data.materials[0].library is None
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assert bpy.data.materials[0].users == 1 # Fake user is cleared when appending.
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assert len(bpy.data.meshes) == 1
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assert bpy.data.meshes[0].library is None
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assert bpy.data.meshes[0].users == 1
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assert len(bpy.data.objects) == 1
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assert bpy.data.objects[0].library is None
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assert bpy.data.objects[0].users == 1
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assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
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# Simple recursive append of a single Collection.
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self.reset_blender()
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link_dir = os.path.join(output_lib_path, "Collection")
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bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
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instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
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assert len(bpy.data.images) == 1
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assert bpy.data.images[0].library is None
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assert bpy.data.images[0].users == 1
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assert len(bpy.data.images[0].pixels)
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assert bpy.data.images[0].has_data
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assert len(bpy.data.materials) == 1
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assert bpy.data.materials[0].library is None
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assert bpy.data.materials[0].users == 1 # Fake user is cleared when appending.
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assert bpy.data.meshes[0].library is None
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assert bpy.data.meshes[0].users == 1
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assert len(bpy.data.objects) == 1
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assert bpy.data.objects[0].library is None
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assert bpy.data.objects[0].users == 1
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assert len(bpy.data.collections) == 1 # Scene's master collection is not listed here
|
|
assert bpy.data.collections[0].library is None
|
|
assert bpy.data.collections[0].users == 1
|
|
|
|
|
|
class TestBlendLibAppendReuseID(TestBlendLibLinkHelper):
|
|
|
|
def __init__(self, args):
|
|
self.args = args
|
|
|
|
def test_append(self):
|
|
output_dir = self.args.output_dir
|
|
output_lib_path = self.init_lib_data_basic()
|
|
|
|
# Append of a single Object, and then append it again.
|
|
self.reset_blender()
|
|
|
|
link_dir = os.path.join(output_lib_path, "Object")
|
|
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
|
|
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert bpy.data.meshes[0].library is None
|
|
assert bpy.data.meshes[0].use_fake_user is False
|
|
assert bpy.data.meshes[0].users == 1
|
|
assert bpy.data.meshes[0].library_weak_reference is not None
|
|
assert bpy.data.meshes[0].library_weak_reference.filepath == output_lib_path
|
|
assert bpy.data.meshes[0].library_weak_reference.id_name == "MELibMesh"
|
|
assert len(bpy.data.objects) == 1
|
|
for ob in bpy.data.objects:
|
|
assert ob.library is None
|
|
assert ob.library_weak_reference is None
|
|
assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
|
|
|
|
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
|
|
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=True)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert bpy.data.meshes[0].library is None
|
|
assert bpy.data.meshes[0].use_fake_user is False
|
|
assert bpy.data.meshes[0].users == 2
|
|
assert bpy.data.meshes[0].library_weak_reference is not None
|
|
assert bpy.data.meshes[0].library_weak_reference.filepath == output_lib_path
|
|
assert bpy.data.meshes[0].library_weak_reference.id_name == "MELibMesh"
|
|
assert len(bpy.data.objects) == 2
|
|
for ob in bpy.data.objects:
|
|
assert ob.library is None
|
|
assert ob.library_weak_reference is None
|
|
assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
|
|
|
|
bpy.ops.wm.append(directory=link_dir, filename="LibMesh",
|
|
instance_object_data=False, set_fake=False, use_recursive=True, do_reuse_local_id=False)
|
|
|
|
assert len(bpy.data.meshes) == 2
|
|
assert bpy.data.meshes[0].library_weak_reference is None
|
|
assert bpy.data.meshes[1].library is None
|
|
assert bpy.data.meshes[1].use_fake_user is False
|
|
assert bpy.data.meshes[1].users == 1
|
|
assert bpy.data.meshes[1].library_weak_reference is not None
|
|
assert bpy.data.meshes[1].library_weak_reference.filepath == output_lib_path
|
|
assert bpy.data.meshes[1].library_weak_reference.id_name == "MELibMesh"
|
|
assert len(bpy.data.objects) == 3
|
|
for ob in bpy.data.objects:
|
|
assert ob.library is None
|
|
assert ob.library_weak_reference is None
|
|
assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
|
|
|
|
|
|
class TestBlendLibLibraryReload(TestBlendLibLinkHelper):
|
|
|
|
def __init__(self, args):
|
|
self.args = args
|
|
|
|
def test_link_reload(self):
|
|
output_dir = self.args.output_dir
|
|
output_lib_path = self.init_lib_data_basic()
|
|
|
|
# Simple link of a single Object, and reload.
|
|
self.reset_blender()
|
|
|
|
link_dir = os.path.join(output_lib_path, "Object")
|
|
bpy.ops.wm.link(directory=link_dir, filename="LibMesh")
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1
|
|
assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
|
|
|
|
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
|
|
|
|
bpy.ops.wm.lib_reload(library=bpy.data.objects[0].name)
|
|
|
|
reload_data = self.blender_data_to_tuple(bpy.data, "reload_data")
|
|
|
|
print(orig_data)
|
|
print(reload_data)
|
|
assert orig_data == reload_data
|
|
|
|
|
|
class TestBlendLibLibraryRelocate(TestBlendLibLinkHelper):
|
|
|
|
def __init__(self, args):
|
|
self.args = args
|
|
|
|
def test_link_relocate(self):
|
|
output_dir = self.args.output_dir
|
|
output_lib_path = self.init_lib_data_basic()
|
|
|
|
# Simple link of a single Object, and reload.
|
|
self.reset_blender()
|
|
|
|
link_dir = os.path.join(output_lib_path, "Object")
|
|
bpy.ops.wm.link(directory=link_dir, filename="LibMesh")
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1
|
|
assert len(bpy.data.collections) == 0 # Scene's master collection is not listed here
|
|
|
|
orig_data = self.blender_data_to_tuple(bpy.data, "orig_data")
|
|
|
|
lib_path, lib_ext = os.path.splitext(output_lib_path)
|
|
new_lib_path = lib_path + "_relocate" + lib_ext
|
|
os.replace(output_lib_path, new_lib_path)
|
|
|
|
bpy.ops.wm.lib_relocate(library=bpy.data.objects[0].name, directory="", filename=new_lib_path)
|
|
|
|
relocate_data = self.blender_data_to_tuple(bpy.data, "relocate_data")
|
|
|
|
print(orig_data)
|
|
print(relocate_data)
|
|
assert orig_data == relocate_data
|
|
|
|
|
|
# Python library loader context manager.
|
|
class TestBlendLibDataLibrariesLoad(TestBlendLibLinkHelper):
|
|
|
|
def __init__(self, args):
|
|
self.args = args
|
|
|
|
def do_libload_init(self):
|
|
output_dir = self.args.output_dir
|
|
output_lib_path = self.init_lib_data_basic()
|
|
|
|
# Simple link of a single Object, and reload.
|
|
self.reset_blender()
|
|
|
|
return output_lib_path
|
|
|
|
def do_libload(self, **load_kwargs):
|
|
with bpy.data.libraries.load(**load_kwargs) as lib_ctx:
|
|
lib_src, lib_link = lib_ctx
|
|
|
|
assert len(lib_src.meshes) == 1
|
|
assert len(lib_src.objects) == 1
|
|
assert len(lib_src.collections) == 1
|
|
|
|
assert len(lib_link.meshes) == 0
|
|
assert len(lib_link.objects) == 0
|
|
assert len(lib_link.collections) == 0
|
|
|
|
lib_link.collections.append(lib_src.collections[0])
|
|
|
|
# Linking/append/liboverride happens when living the context manager.
|
|
|
|
|
|
class TestBlendLibDataLibrariesLoadAppend(TestBlendLibDataLibrariesLoad):
|
|
|
|
def test_libload_append(self):
|
|
output_lib_path = self.do_libload_init()
|
|
self.do_libload(filepath=output_lib_path, link=False, create_liboverrides=False)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 1
|
|
|
|
# Append, so all data should have been made local.
|
|
assert bpy.data.meshes[0].library is None
|
|
assert bpy.data.objects[0].library is None
|
|
assert bpy.data.collections[0].library is None
|
|
|
|
|
|
class TestBlendLibDataLibrariesLoadLink(TestBlendLibDataLibrariesLoad):
|
|
|
|
def test_libload_link(self):
|
|
output_lib_path = self.do_libload_init()
|
|
self.do_libload(filepath=output_lib_path, link=True, create_liboverrides=False)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 1
|
|
|
|
# Link, so all data should have remained linked.
|
|
assert bpy.data.meshes[0].library is not None
|
|
assert bpy.data.objects[0].library is not None
|
|
assert bpy.data.collections[0].library is not None
|
|
|
|
|
|
class TestBlendLibDataLibrariesLoadLibOverride(TestBlendLibDataLibrariesLoad):
|
|
|
|
def test_libload_liboverride(self):
|
|
output_lib_path = self.do_libload_init()
|
|
self.do_libload(filepath=output_lib_path, link=True, create_liboverrides=True)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 2 # The linked one and its local liboverride.
|
|
|
|
# Link + LibOverride, so linked data should have remained linked.
|
|
assert bpy.data.meshes[-1].library is not None
|
|
assert bpy.data.objects[-1].library is not None
|
|
assert bpy.data.collections[-1].library is not None
|
|
|
|
# Only explicitly linked data gets a liboverride, without any handling of hierarchy/dependencies.
|
|
assert bpy.data.collections[0].library is None
|
|
assert bpy.data.collections[0].is_runtime_data is False
|
|
assert bpy.data.collections[0].override_library is not None
|
|
assert bpy.data.collections[0].override_library.reference == bpy.data.collections[-1]
|
|
|
|
# Should create another liboverride for the linked collection.
|
|
self.do_libload(filepath=output_lib_path, link=True, create_liboverrides=True, reuse_liboverrides=False)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 3 # The linked one and its two local liboverrides.
|
|
|
|
# Link + LibOverride, so linked data should have remained linked.
|
|
assert bpy.data.meshes[-1].library is not None
|
|
assert bpy.data.objects[-1].library is not None
|
|
assert bpy.data.collections[-1].library is not None
|
|
|
|
# Only explicitly linked data gets a liboverride, without any handling of hierarchy/dependencies.
|
|
assert bpy.data.collections[1].library is None
|
|
assert bpy.data.collections[1].is_runtime_data is False
|
|
assert bpy.data.collections[1].override_library is not None
|
|
assert bpy.data.collections[1].override_library.reference == bpy.data.collections[-1]
|
|
|
|
# This call should not change anything, first liboverrides should be found and 'reused'.
|
|
self.do_libload(filepath=output_lib_path, link=True, create_liboverrides=True, reuse_liboverrides=True)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 3 # The linked one and its two local liboverrides.
|
|
|
|
# Link + LibOverride, so linked data should have remained linked.
|
|
assert bpy.data.meshes[-1].library is not None
|
|
assert bpy.data.objects[-1].library is not None
|
|
assert bpy.data.collections[-1].library is not None
|
|
|
|
# Only explicitly linked data gets a liboverride, without any handling of hierarchy/dependencies.
|
|
assert bpy.data.collections[1].library is None
|
|
assert bpy.data.collections[1].is_runtime_data is False
|
|
assert bpy.data.collections[1].override_library is not None
|
|
assert bpy.data.collections[1].override_library.reference == bpy.data.collections[-1]
|
|
|
|
def test_libload_liboverride_runtime(self):
|
|
output_lib_path = self.do_libload_init()
|
|
self.do_libload(filepath=output_lib_path, link=True,
|
|
create_liboverrides=True,
|
|
create_liboverrides_runtime=True)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 2 # The linked one and its local liboverride.
|
|
|
|
# Link + LibOverride, so linked data should have remained linked.
|
|
assert bpy.data.meshes[-1].library is not None
|
|
assert bpy.data.objects[-1].library is not None
|
|
assert bpy.data.collections[-1].library is not None
|
|
|
|
# Only explicitly linked data gets a liboverride, without any handling of hierarchy/dependencies.
|
|
assert bpy.data.collections[0].library is None
|
|
assert bpy.data.collections[0].is_runtime_data is True
|
|
assert bpy.data.collections[0].override_library is not None
|
|
assert bpy.data.collections[0].override_library.reference == bpy.data.collections[-1]
|
|
|
|
# This call should not change anything, first liboverrides should be found and 'reused'.
|
|
self.do_libload(filepath=output_lib_path,
|
|
link=True,
|
|
create_liboverrides=True,
|
|
create_liboverrides_runtime=True,
|
|
reuse_liboverrides=True)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 2 # The linked one and its local liboverride.
|
|
|
|
# Link + LibOverride, so linked data should have remained linked.
|
|
assert bpy.data.meshes[-1].library is not None
|
|
assert bpy.data.objects[-1].library is not None
|
|
assert bpy.data.collections[-1].library is not None
|
|
|
|
# Only explicitly linked data gets a liboverride, without any handling of hierarchy/dependencies.
|
|
assert bpy.data.collections[0].library is None
|
|
assert bpy.data.collections[0].is_runtime_data is True
|
|
assert bpy.data.collections[0].override_library is not None
|
|
assert bpy.data.collections[0].override_library.reference == bpy.data.collections[-1]
|
|
|
|
# Should create another liboverride for the linked collection, since this time we request a non-runtime one.
|
|
self.do_libload(filepath=output_lib_path,
|
|
link=True,
|
|
create_liboverrides=True,
|
|
create_liboverrides_runtime=False,
|
|
reuse_liboverrides=True)
|
|
|
|
assert len(bpy.data.meshes) == 1
|
|
assert len(bpy.data.objects) == 1 # This code does no instantiation.
|
|
assert len(bpy.data.collections) == 3 # The linked one and its two local liboverrides.
|
|
|
|
# Link + LibOverride, so linked data should have remained linked.
|
|
assert bpy.data.meshes[-1].library is not None
|
|
assert bpy.data.objects[-1].library is not None
|
|
assert bpy.data.collections[-1].library is not None
|
|
|
|
# Only explicitly linked data gets a liboverride, without any handling of hierarchy/dependencies.
|
|
assert bpy.data.collections[1].library is None
|
|
assert bpy.data.collections[1].is_runtime_data is False
|
|
assert bpy.data.collections[1].override_library is not None
|
|
assert bpy.data.collections[1].override_library.reference == bpy.data.collections[-1]
|
|
|
|
|
|
TESTS = (
|
|
TestBlendLibLinkSaveLoadBasic,
|
|
TestBlendLibLinkAnimation,
|
|
TestBlendLibLinkIndirect,
|
|
|
|
TestBlendLibAppendBasic,
|
|
TestBlendLibAppendReuseID,
|
|
|
|
TestBlendLibLibraryReload,
|
|
TestBlendLibLibraryRelocate,
|
|
|
|
TestBlendLibDataLibrariesLoadAppend,
|
|
TestBlendLibDataLibrariesLoadLink,
|
|
TestBlendLibDataLibrariesLoadLibOverride,
|
|
)
|
|
|
|
|
|
def argparse_create():
|
|
import argparse
|
|
|
|
# When --help or no args are given, print this help
|
|
description = "Test basic IO of blend file."
|
|
parser = argparse.ArgumentParser(description=description)
|
|
parser.add_argument(
|
|
"--src-test-dir",
|
|
dest="src_test_dir",
|
|
default=".",
|
|
help="Where to find test/data root directory",
|
|
required=True,
|
|
)
|
|
parser.add_argument(
|
|
"--output-dir",
|
|
dest="output_dir",
|
|
default=".",
|
|
help="Where to output temp saved blendfiles",
|
|
required=False,
|
|
)
|
|
|
|
return parser
|
|
|
|
|
|
def main():
|
|
args = argparse_create().parse_args()
|
|
|
|
# Don't write thumbnails into the home directory.
|
|
bpy.context.preferences.filepaths.file_preview_type = 'NONE'
|
|
|
|
for Test in TESTS:
|
|
Test(args).run_all_tests()
|
|
|
|
|
|
if __name__ == '__main__':
|
|
import sys
|
|
sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else [])
|
|
main()
|