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e853978edb
The guide for using clang suggests to link the `compile_commands.json` file into the source repo to make it easier for clangd to find it. This works well in my test but has the problem that git wants to track that file. This patch adds the `compile_commands.json` file to `.gitignore` to avoid committing it accidentally. Pull Request: https://projects.blender.org/blender/blender/pulls/132796
80 lines
1.5 KiB
Text
80 lines
1.5 KiB
Text
# generic files to ignore
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.*
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# python temp paths
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__pycache__/
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*.py[cod]
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# editors
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*~
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*.swp
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*.swo
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*#
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# Indexes for emacs, vi & others
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TAGS
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tags
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# QtCreator
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CMakeLists.txt.user
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# ms-windows
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Thumbs.db
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ehthumbs.db
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Desktop.ini
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# commonly used paths in blender
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/blender.bin
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/BUILD_NOTES.txt
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# local patches
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/*.patch
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/*.diff
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# in-source doc-gen
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/doc/doxygen/html/
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/doc/python_api/sphinx-in-tmp/
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/doc/python_api/sphinx-in/
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/doc/python_api/sphinx-out/
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/doc/python_api/rst/bmesh.ops.rst
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# in-source lib downloads and staging
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/build_files/build_environment/downloads/
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/build_files/build_environment/windows/build/
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# in-source buildbot signing configuration
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/build_files/buildbot/codesign/config_server.py
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# smoke simulation noise tile (generated)
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waveletNoiseTile.bin
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# testing environment
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/Testing/
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# Translations.
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/locale/user-config.py
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# External repositories.
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/scripts/addons/
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/scripts/addons_contrib/
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/tests/benchmarks/
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# Ignore old submodules directories.
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# Eventually need to get rid of those, but for the first time of transition
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# avoid indidents when the folders exists after bisect and developers staging
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# them by accident.
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/release/scripts/addons/
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/release/datafiles/locale/
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/release/scripts/addons_contrib/
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/source/tools/
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# Build files for VS and VS Code.
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/build/
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/out/
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CMakeSettings.json
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CMakePresets.json
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CMakeUserPresets.json
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# Compile commands generated by CMake that may be linked into the source code
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# folder to make it easier for tools like clangd to discover.
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compile_commands.json
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