mirror of
https://github.com/computernewb/collabvm-1.2.ts.git
synced 2025-01-22 10:42:00 -05:00
qemu: Completely rewrite QMP client from scratch
It sucked. The new one is using Sans I/O principles, so it does not directly do I/O or talk to a net.Socket directly (instead, QemuVM implements the layer to do I/O). This means in the future this library could actually be tested, but for now, I'm not bothering with that. There's also some other cleanups that were bothering me.
This commit is contained in:
parent
048f08b00b
commit
227a171110
9 changed files with 220 additions and 210 deletions
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@ -119,21 +119,22 @@ export default class CollabVMServer {
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this.VM = vm;
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// hack but whatever (TODO: less rickity)
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let self = this;
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if (config.vm.type == 'qemu') {
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(vm as QemuVM).on('statechange', (newState: VMState) => {
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if(newState == VMState.Started) {
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this.logger.Info("started!!");
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//self.logger.Info("started!!");
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// well aware this sucks but whatever
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this.VM.GetDisplay().on('resize', (size: Size) => this.OnDisplayResized(size));
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this.VM.GetDisplay().on('rect', (rect: Rect) => this.OnDisplayRectangle(rect));
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self.VM.GetDisplay().on('resize', (size: Size) => self.OnDisplayResized(size));
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self.VM.GetDisplay().on('rect', (rect: Rect) => self.OnDisplayRectangle(rect));
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}
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if (newState == VMState.Stopped) {
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this.logger.Info('stopped ?');
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//self.logger.Info('stopped ?');
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setTimeout(async () => {
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this.logger.Info('restarting VM');
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await this.VM.Start();
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self.logger.Info('restarting VM');
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await self.VM.Start();
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}, kRestartTimeout);
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}
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});
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@ -12,7 +12,7 @@
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"@parcel/packager-ts": "2.12.0",
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"@parcel/transformer-sass": "2.12.0",
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"@parcel/transformer-typescript-types": "2.12.0",
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"@types/node": "^20.12.5",
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"@types/node": "^20.14.10",
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"just-install": "^2.0.1",
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"parcel": "^2.12.0",
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"prettier": "^3.2.5",
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@ -21,11 +21,9 @@
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"dependencies": {
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"@computernewb/nodejs-rfb": "*",
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"@cvmts/shared": "*",
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"execa": "^8.0.1",
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"split": "^1.0.1"
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"execa": "^8.0.1"
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},
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"devDependencies": {
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"@types/split": "^1.0.5",
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"parcel": "^2.12.0"
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}
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}
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@ -114,6 +114,10 @@ export class QemuDisplay extends EventEmitter {
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Disconnect() {
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this.vncShouldReconnect = false;
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this.displayVnc.disconnect();
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// bye bye!
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this.displayVnc.removeAllListeners();
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this.removeAllListeners();
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}
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Connected() {
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@ -1,10 +1,11 @@
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import { execa, execaCommand, ExecaChildProcess } from 'execa';
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import { EventEmitter } from 'events';
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import QmpClient from './QmpClient.js';
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import { QmpClient, IQmpClientWriter, QmpEvent } from './QmpClient.js';
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import { QemuDisplay } from './QemuDisplay.js';
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import { unlink } from 'node:fs/promises';
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import * as Shared from '@cvmts/shared';
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import { Socket, connect } from 'net';
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export enum VMState {
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Stopped,
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@ -28,10 +29,31 @@ const kVmTmpPathBase = `/tmp`;
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/// the VM is forcefully stopped.
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const kMaxFailCount = 5;
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// writer implementation for net.Socket
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class SocketWriter implements IQmpClientWriter {
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socket;
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client;
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constructor(socket: Socket, client: QmpClient) {
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this.socket = socket;
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this.client = client;
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this.socket.on('data', (data) => {
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this.client.feed(data);
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});
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}
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writeSome(buffer: Buffer) {
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this.socket.write(buffer);
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}
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}
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export class QemuVM extends EventEmitter {
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private state = VMState.Stopped;
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private qmpInstance: QmpClient | null = null;
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private qmpInstance: QmpClient = new QmpClient();
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private qmpSocket: Socket | null = null;
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private qmpConnected = false;
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private qmpFailCount = 0;
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@ -49,6 +71,30 @@ export class QemuVM extends EventEmitter {
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this.logger = new Shared.Logger(`CVMTS.QEMU.QemuVM/${this.definition.id}`);
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this.display = new QemuDisplay(this.GetVncPath());
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let self = this;
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// Handle the STOP event sent when using -no-shutdown
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this.qmpInstance.on(QmpEvent.Stop, async () => {
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await self.qmpInstance.execute('system_reset');
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})
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this.qmpInstance.on(QmpEvent.Reset, async () => {
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await self.qmpInstance.execute('cont');
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});
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this.qmpInstance.on('connected', async () => {
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self.VMLog().Info('QMP ready');
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this.display = new QemuDisplay(this.GetVncPath());
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self.display?.Connect();
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// QMP has been connected so the VM is ready to be considered started
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self.qmpFailCount = 0;
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self.qmpConnected = true;
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self.SetState(VMState.Started);
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});
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}
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async Start() {
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@ -110,7 +156,7 @@ export class QemuVM extends EventEmitter {
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}
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async QmpCommand(command: string, args: any | null): Promise<any> {
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return await this.qmpInstance?.Execute(command, args);
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return await this.qmpInstance?.execute(command, args);
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}
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async MonitorCommand(command: string) {
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@ -191,7 +237,6 @@ export class QemuVM extends EventEmitter {
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this.qemuProcess.on('exit', async (code) => {
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self.VMLog().Info("QEMU process exited");
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// this should be being done anways but it's very clearly not sometimes so
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// fuck it, let's just force it here
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try {
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@ -209,7 +254,6 @@ export class QemuVM extends EventEmitter {
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await self.DisconnectDisplay();
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if (self.state != VMState.Stopping) {
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if (code == 0) {
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// Wait a bit and restart QEMU.
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@ -237,62 +281,43 @@ export class QemuVM extends EventEmitter {
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let self = this;
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if (!this.qmpConnected) {
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self.qmpInstance = new QmpClient();
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let onQmpError = async () => {
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if(self.qmpConnected) {
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self.qmpConnected = false;
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// If we aren't stopping, then we should care QMP disconnected
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if (self.state != VMState.Stopping) {
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if (self.qmpFailCount++ < kMaxFailCount) {
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self.VMLog().Error(`Failed to connect to QMP ${self.qmpFailCount} times.`);
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await Shared.Sleep(500);
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await self.ConnectQmp();
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} else {
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self.VMLog().Error(`Reached max retries, giving up.`);
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await self.Stop();
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}
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}
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}
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};
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self.qmpInstance.on('close', onQmpError);
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self.qmpInstance.on('error', (e: Error) => {
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self.VMLog().Error("QMP Error: {0}", e.message);
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onQmpError();
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});
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self.qmpInstance.on('event', async (ev) => {
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switch (ev.event) {
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// Handle the STOP event sent when using -no-shutdown
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case 'STOP':
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await self.qmpInstance?.Execute('system_reset');
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break;
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case 'RESET':
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await self.qmpInstance?.Execute('cont');
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break;
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}
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});
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self.qmpInstance.on('qmp-ready', async (hadError) => {
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self.VMLog().Info('QMP ready');
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self.display?.Connect();
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// QMP has been connected so the VM is ready to be considered started
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self.qmpFailCount = 0;
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self.qmpConnected = true;
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self.SetState(VMState.Started);
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});
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try {
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await Shared.Sleep(500);
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this.qmpInstance?.ConnectUNIX(this.GetQmpPath());
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this.qmpSocket = connect(this.GetQmpPath());
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let onQmpClose = async () => {
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if(self.qmpConnected) {
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self.qmpConnected = false;
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self.qmpSocket = null;
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// If we aren't stopping, then we should care QMP disconnected
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if (self.state != VMState.Stopping) {
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if (self.qmpFailCount++ < kMaxFailCount) {
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self.VMLog().Error(`Failed to connect to QMP ${self.qmpFailCount} times.`);
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await Shared.Sleep(500);
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await self.ConnectQmp();
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} else {
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self.VMLog().Error(`Reached max retries, giving up.`);
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await self.Stop();
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}
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}
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}
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};
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this.qmpSocket.on('close', onQmpClose);
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this.qmpSocket.on('error', (e: Error) => {
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self.VMLog().Error("QMP Error: {0}", e.message);
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});
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// Setup the QMP client.
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let writer = new SocketWriter(this.qmpSocket, this.qmpInstance);
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this.qmpInstance.reset();
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this.qmpInstance.setWriter(writer);
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} catch (err) {
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// just try again
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await Shared.Sleep(500);
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await this.ConnectQmp();
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//await Shared.Sleep(500);
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//await this.ConnectQmp();
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}
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}
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}
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@ -300,9 +325,7 @@ export class QemuVM extends EventEmitter {
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private async DisconnectDisplay() {
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try {
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this.display?.Disconnect();
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// create a new display (and gc the old one)
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this.display = new QemuDisplay(this.GetVncPath());
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this.display = null;
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} catch (err) {
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// oh well lol
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}
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@ -310,11 +333,11 @@ export class QemuVM extends EventEmitter {
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private async DisconnectQmp() {
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if (this.qmpConnected) return;
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if (this.qmpInstance == null) return;
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if (this.qmpSocket == null) return;
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this.qmpConnected = false;
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this.qmpInstance.end();
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this.qmpInstance = null;
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this.qmpSocket?.end();
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try {
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await unlink(this.GetQmpPath());
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} catch (err) {}
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@ -1,130 +1,139 @@
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// This was originally based off the contents of the node-qemu-qmp package,
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// but I've modified it possibly to the point where it could be treated as my own creation.
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import { EventEmitter } from "node:events";
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import split from 'split';
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enum QmpClientState {
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Handshaking,
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Connected
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}
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import { Socket } from 'net';
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function qmpStringify(obj: any) {
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return JSON.stringify(obj) + '\r\n';
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}
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export type QmpCallback = (err: Error | null, res: any | null) => void;
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// this writer interface is used to poll back to a higher level
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// I/O layer that we want to write some data.
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export interface IQmpClientWriter {
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writeSome(data: Buffer) : void;
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}
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type QmpCommandEntry = {
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callback: QmpCallback | null;
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id: number;
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export type QmpClientCallback = (err: Error | null, res: any | null) => void;
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type QmpClientCallbackEntry = {
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id: number,
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callback: QmpClientCallback | null
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};
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// TODO: Instead of the client "Is-A"ing a Socket, this should instead contain/store a Socket,
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// (preferrably) passed by the user, to use for QMP communications.
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// The client shouldn't have to know or care about the protocol, and it effectively hackily uses the fact
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// Socket extends EventEmitter.
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export enum QmpEvent {
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BlockIOError = 'BLOCK_IO_ERROR',
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Reset = 'RESET',
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Resume = 'RESUME',
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RtcChange = 'RTC_CHANGE',
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Shutdown = 'SHUTDOWN',
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Stop = 'STOP',
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VncConnected = 'VNC_CONNECTED',
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VncDisconnected = 'VNC_DISCONNECTED',
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VncInitalized = 'VNC_INITALIZED',
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Watchdog = 'WATCHDOG'
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};
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export default class QmpClient extends Socket {
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public qmpHandshakeData: any;
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private commandEntries: QmpCommandEntry[] = [];
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private lastID = 0;
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constructor() {
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super();
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// A QMP client
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export class QmpClient extends EventEmitter {
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private state = QmpClientState.Handshaking;
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private capabilities = "";
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private writer: IQmpClientWriter | null = null;
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this.assignHandlers();
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}
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private lastID = 0;
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private callbacks = new Array<QmpClientCallbackEntry>();
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private ExecuteSync(command: string, args: any | null, callback: QmpCallback | null) {
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let cmd: QmpCommandEntry = {
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callback: callback,
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id: ++this.lastID
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};
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constructor() {
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super();
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}
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let qmpOut: any = {
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execute: command,
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id: cmd.id
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};
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setWriter(writer: IQmpClientWriter) {
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this.writer = writer;
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}
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if (args) qmpOut['arguments'] = args;
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feed(data: Buffer) : void {
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let str = data.toString();
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// Add stuff
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this.commandEntries.push(cmd);
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this.write(JSON.stringify(qmpOut));
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}
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/* I don't think this is needed but if it is i'm keeping this for now
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if(!str.endsWith('\r\n')) {
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console.log("incomplete message!");
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return;
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}
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*/
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// TODO: Make this function a bit more ergonomic?
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async Execute(command: string, args: any | null = null): Promise<any> {
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return new Promise((res, rej) => {
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this.ExecuteSync(command, args, (err, result) => {
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if (err) rej(err);
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res(result);
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});
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});
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}
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let obj = JSON.parse(str);
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private Handshake(callback: () => void) {
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this.write(
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JSON.stringify({
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execute: 'qmp_capabilities'
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})
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);
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switch(this.state) {
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case QmpClientState.Handshaking:
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if(obj["return"] != undefined) {
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this.state = QmpClientState.Connected;
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this.emit('connected');
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return;
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}
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this.once('data', (data) => {
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// Once QEMU replies to us, the handshake is done.
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// We do not negotiate anything special.
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callback();
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});
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}
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let capabilities = qmpStringify({
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execute: "qmp_capabilities"
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});
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// this can probably be made async
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private assignHandlers() {
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let self = this;
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this.writer?.writeSome(Buffer.from(capabilities, 'utf8'));
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break;
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this.on('connect', () => {
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// this should be more correct?
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this.once('data', (data) => {
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// Handshake QMP with the server.
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self.qmpHandshakeData = JSON.parse(data.toString('utf8')).QMP;
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self.Handshake(() => {
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// Now ready to parse QMP responses/events.
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self.pipe(split(JSON.parse))
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.on('data', (json: any) => {
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if (json == null) return self.end();
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case QmpClientState.Connected:
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if(obj["return"] != undefined || obj['error'] != undefined) {
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if(obj['id'] == null)
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return;
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if (json.return || json.error) {
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// Our handshake has a spurious return because we never assign it an ID,
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// and it is gathered by this pipe for some reason I'm not quite sure about.
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// So, just for safety's sake, don't process any return objects which don't have an ID attached to them.
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if (json.id == null) return;
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let cb = this.callbacks.find((v) => v.id == obj['id']);
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if(cb == undefined)
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return;
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let callbackEntry = this.commandEntries.find((entry) => entry.id === json.id);
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let error: Error | null = json.error ? new Error(json.error.desc) : null;
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let error: Error | null = obj.error ? new Error(obj.error.desc) : null;
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// we somehow didn't find a callback entry for this response.
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// I don't know how. Techinically not an error..., but I guess you're not getting a reponse to whatever causes this to happen
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if (callbackEntry == null) return;
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if(cb.callback)
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cb.callback(error, obj.return);
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if (callbackEntry?.callback) callbackEntry.callback(error, json.return);
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this.callbacks.slice(this.callbacks.indexOf(cb));
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} else if (obj['event']) {
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this.emit(obj.event, {
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timestamp: obj.timestamp,
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data: obj.data
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});
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}
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break;
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}
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}
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// Remove the completed callback entry.
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||||
this.commandEntries.slice(this.commandEntries.indexOf(callbackEntry));
|
||||
} else if (json.event) {
|
||||
this.emit('event', json);
|
||||
}
|
||||
})
|
||||
.on('error', () => {
|
||||
// Give up.
|
||||
return self.end();
|
||||
});
|
||||
this.emit('qmp-ready');
|
||||
});
|
||||
});
|
||||
});
|
||||
executeSync(command: string, args: any | undefined, callback: QmpClientCallback | null) {
|
||||
let entry = {
|
||||
callback: callback,
|
||||
id: ++this.lastID
|
||||
};
|
||||
|
||||
this.on('close', () => {
|
||||
this.end();
|
||||
});
|
||||
}
|
||||
let qmpOut: any = {
|
||||
execute: command,
|
||||
id: entry.id
|
||||
};
|
||||
|
||||
Connect(host: string, port: number) {
|
||||
super.connect(port, host);
|
||||
}
|
||||
if(args !== undefined)
|
||||
qmpOut['arguments'] = args;
|
||||
|
||||
ConnectUNIX(path: string) {
|
||||
super.connect(path);
|
||||
}
|
||||
this.callbacks.push(entry);
|
||||
this.writer?.writeSome(Buffer.from(qmpStringify(qmpOut), 'utf8'));
|
||||
}
|
||||
|
||||
async execute(command: string, args: any | undefined = undefined) : Promise<any> {
|
||||
return new Promise((res, rej) => {
|
||||
this.executeSync(command, args, (err, result) => {
|
||||
if(err)
|
||||
rej(err);
|
||||
res(result);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
reset() {
|
||||
this.state = QmpClientState.Handshaking;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
/// <reference types="../node_modules/@types/node">
|
||||
|
||||
export * from './QemuDisplay.js';
|
||||
export * from './QemuUtil.js';
|
||||
export * from './QemuVM.js';
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
"target": "ES2022",
|
||||
"module": "ES2022",
|
||||
"moduleResolution": "Node",
|
||||
"types": ["node"],
|
||||
"allowSyntheticDefaultImports": true,
|
||||
"strict": true,
|
||||
}
|
||||
|
|
40
yarn.lock
40
yarn.lock
|
@ -92,10 +92,8 @@ __metadata:
|
|||
dependencies:
|
||||
"@computernewb/nodejs-rfb": "npm:*"
|
||||
"@cvmts/shared": "npm:*"
|
||||
"@types/split": "npm:^1.0.5"
|
||||
execa: "npm:^8.0.1"
|
||||
parcel: "npm:^2.12.0"
|
||||
split: "npm:^1.0.1"
|
||||
languageName: unknown
|
||||
linkType: soft
|
||||
|
||||
|
@ -1545,22 +1543,12 @@ __metadata:
|
|||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
"@types/split@npm:^1.0.5":
|
||||
version: 1.0.5
|
||||
resolution: "@types/split@npm:1.0.5"
|
||||
"@types/node@npm:^20.14.10":
|
||||
version: 20.14.10
|
||||
resolution: "@types/node@npm:20.14.10"
|
||||
dependencies:
|
||||
"@types/node": "npm:*"
|
||||
"@types/through": "npm:*"
|
||||
checksum: 10c0/eb187a3b07e5064928e49bffd5c45ad1f1109135fee52344bb7623cdb55e2ebb16bd6ca009a30a0a6e2b262f7ebb7bf18030ff873819e80fafd4cbb51dba1a74
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
"@types/through@npm:*":
|
||||
version: 0.0.33
|
||||
resolution: "@types/through@npm:0.0.33"
|
||||
dependencies:
|
||||
"@types/node": "npm:*"
|
||||
checksum: 10c0/6a8edd7f40cd7e197318e86310a40e568cddd380609dde59b30d5cc6c5f8276ddc698905eac4b3b429eb39f2e8ee326bc20dc6e95a2cdc41c4d3fc9a1ebd4929
|
||||
undici-types: "npm:~5.26.4"
|
||||
checksum: 10c0/0b06cff14365c2d0085dc16cc8cbea5c40ec09cfc1fea966be9eeecf35562760bfde8f88e86de6edfaf394501236e229d9c1084fad04fb4dec472ae245d8ae69
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
|
@ -1998,7 +1986,7 @@ __metadata:
|
|||
"@parcel/packager-ts": "npm:2.12.0"
|
||||
"@parcel/transformer-sass": "npm:2.12.0"
|
||||
"@parcel/transformer-typescript-types": "npm:2.12.0"
|
||||
"@types/node": "npm:^20.12.5"
|
||||
"@types/node": "npm:^20.14.10"
|
||||
just-install: "npm:^2.0.1"
|
||||
parcel: "npm:^2.12.0"
|
||||
prettier: "npm:^3.2.5"
|
||||
|
@ -3713,15 +3701,6 @@ __metadata:
|
|||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
"split@npm:^1.0.1":
|
||||
version: 1.0.1
|
||||
resolution: "split@npm:1.0.1"
|
||||
dependencies:
|
||||
through: "npm:2"
|
||||
checksum: 10c0/7f489e7ed5ff8a2e43295f30a5197ffcb2d6202c9cf99357f9690d645b19c812bccf0be3ff336fea5054cda17ac96b91d67147d95dbfc31fbb5804c61962af85
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
"sprintf-js@npm:^1.1.3":
|
||||
version: 1.1.3
|
||||
resolution: "sprintf-js@npm:1.1.3"
|
||||
|
@ -3855,13 +3834,6 @@ __metadata:
|
|||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
"through@npm:2":
|
||||
version: 2.3.8
|
||||
resolution: "through@npm:2.3.8"
|
||||
checksum: 10c0/4b09f3774099de0d4df26d95c5821a62faee32c7e96fb1f4ebd54a2d7c11c57fe88b0a0d49cf375de5fee5ae6bf4eb56dbbf29d07366864e2ee805349970d3cc
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
"timsort@npm:^0.3.0":
|
||||
version: 0.3.0
|
||||
resolution: "timsort@npm:0.3.0"
|
||||
|
|
Loading…
Reference in a new issue