godot/.editorconfig

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root = true
[*]
charset = utf-8
end_of_line = lf
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indent_size = 4
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indent_style = tab
insert_final_newline = true
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max_line_length = 120
trim_trailing_whitespace = true
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[{*.py,SConstruct,SCsub}]
indent_style = space
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[{*.{yml,yaml},.clang{-format,-tidy,d}}]
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indent_size = 2
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indent_style = space
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[*.svg]
insert_final_newline = false