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https://github.com/godotengine/godot.git
synced 2025-01-23 11:03:13 -05:00
Fix inconsistent state of Controls when editing and running scenes
This commit is contained in:
parent
e84bab8e4f
commit
00b5222f66
4 changed files with 42 additions and 27 deletions
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@ -171,7 +171,9 @@ Node *SceneCreateDialog::create_scene_root() {
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break;
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break;
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case ROOT_USER_INTERFACE: {
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case ROOT_USER_INTERFACE: {
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Control *gui_ctl = memnew(Control);
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Control *gui_ctl = memnew(Control);
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// Making the root control full rect by default is more useful for resizable UIs.
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gui_ctl->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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gui_ctl->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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gui_ctl->set_grow_direction_preset(Control::PRESET_FULL_RECT);
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root = gui_ctl;
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root = gui_ctl;
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} break;
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} break;
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case ROOT_OTHER:
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case ROOT_OTHER:
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@ -1184,7 +1184,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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break;
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break;
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case TOOL_CREATE_USER_INTERFACE: {
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case TOOL_CREATE_USER_INTERFACE: {
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Control *node = memnew(Control);
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Control *node = memnew(Control);
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node->set_anchors_and_offsets_preset(PRESET_FULL_RECT); //more useful for resizable UIs.
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// Making the root control full rect by default is more useful for resizable UIs.
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node->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
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node->set_grow_direction_preset(PRESET_FULL_RECT);
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new_node = node;
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new_node = node;
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} break;
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} break;
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@ -105,7 +105,7 @@ void Control::_edit_set_state(const Dictionary &p_state) {
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}
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}
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_set_layout_mode(_layout);
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_set_layout_mode(_layout);
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if (_layout == LayoutMode::LAYOUT_MODE_ANCHORS) {
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if (_layout == LayoutMode::LAYOUT_MODE_ANCHORS || _layout == LayoutMode::LAYOUT_MODE_UNCONTROLLED) {
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_set_anchors_layout_preset((int)state["anchors_layout_preset"]);
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_set_anchors_layout_preset((int)state["anchors_layout_preset"]);
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}
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}
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@ -125,7 +125,7 @@ void Control::_edit_set_state(const Dictionary &p_state) {
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void Control::_edit_set_position(const Point2 &p_position) {
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void Control::_edit_set_position(const Point2 &p_position) {
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ERR_FAIL_COND_MSG(!Engine::get_singleton()->is_editor_hint(), "This function can only be used from editor plugins.");
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ERR_FAIL_COND_MSG(!Engine::get_singleton()->is_editor_hint(), "This function can only be used from editor plugins.");
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set_position(p_position, ControlEditorToolbar::get_singleton()->is_anchors_mode_enabled() && Object::cast_to<Control>(data.parent));
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set_position(p_position, ControlEditorToolbar::get_singleton()->is_anchors_mode_enabled() && get_parent_control());
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};
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};
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Point2 Control::_edit_get_position() const {
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Point2 Control::_edit_get_position() const {
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@ -553,7 +553,8 @@ void Control::_validate_property(PropertyInfo &p_property) const {
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}
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}
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// Use the layout mode to display or hide advanced anchoring properties.
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// Use the layout mode to display or hide advanced anchoring properties.
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bool use_anchors = _get_layout_mode() == LayoutMode::LAYOUT_MODE_ANCHORS;
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LayoutMode _layout = _get_layout_mode();
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bool use_anchors = (_layout == LayoutMode::LAYOUT_MODE_ANCHORS || _layout == LayoutMode::LAYOUT_MODE_UNCONTROLLED);
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if (!use_anchors && p_property.name == "anchors_preset") {
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if (!use_anchors && p_property.name == "anchors_preset") {
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p_property.usage ^= PROPERTY_USAGE_EDITOR;
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p_property.usage ^= PROPERTY_USAGE_EDITOR;
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}
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}
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@ -606,7 +607,7 @@ bool Control::is_top_level_control() const {
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}
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}
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Control *Control::get_parent_control() const {
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Control *Control::get_parent_control() const {
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return data.parent;
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return data.parent_control;
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}
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}
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Window *Control::get_parent_window() const {
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Window *Control::get_parent_window() const {
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@ -895,11 +896,9 @@ Control::LayoutMode Control::_get_default_layout_mode() const {
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}
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}
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void Control::_set_anchors_layout_preset(int p_preset) {
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void Control::_set_anchors_layout_preset(int p_preset) {
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bool list_changed = false;
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if (data.stored_layout_mode != LayoutMode::LAYOUT_MODE_UNCONTROLLED && data.stored_layout_mode != LayoutMode::LAYOUT_MODE_ANCHORS) {
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// In other modes the anchor preset is non-operational and shouldn't be set to anything.
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if (data.stored_layout_mode != LayoutMode::LAYOUT_MODE_ANCHORS) {
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return;
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list_changed = true;
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data.stored_layout_mode = LayoutMode::LAYOUT_MODE_ANCHORS;
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}
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}
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if (p_preset == -1) {
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if (p_preset == -1) {
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@ -910,6 +909,8 @@ void Control::_set_anchors_layout_preset(int p_preset) {
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return; // Keep settings as is.
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return; // Keep settings as is.
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}
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}
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bool list_changed = false;
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if (data.stored_use_custom_anchors) {
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if (data.stored_use_custom_anchors) {
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list_changed = true;
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list_changed = true;
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data.stored_use_custom_anchors = false;
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data.stored_use_custom_anchors = false;
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@ -952,6 +953,11 @@ void Control::_set_anchors_layout_preset(int p_preset) {
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}
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}
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int Control::_get_anchors_layout_preset() const {
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int Control::_get_anchors_layout_preset() const {
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// If this is a layout mode that doesn't rely on anchors, avoid excessive checks.
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if (data.stored_layout_mode != LayoutMode::LAYOUT_MODE_UNCONTROLLED && data.stored_layout_mode != LayoutMode::LAYOUT_MODE_ANCHORS) {
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return LayoutPreset::PRESET_TOP_LEFT;
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}
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// If the custom preset was selected by user, use it.
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// If the custom preset was selected by user, use it.
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if (data.stored_use_custom_anchors) {
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if (data.stored_use_custom_anchors) {
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return -1;
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return -1;
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@ -1533,19 +1539,20 @@ void Control::update_minimum_size() {
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Control *invalidate = this;
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Control *invalidate = this;
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//invalidate cache upwards
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// Invalidate cache upwards.
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while (invalidate && invalidate->data.minimum_size_valid) {
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while (invalidate && invalidate->data.minimum_size_valid) {
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invalidate->data.minimum_size_valid = false;
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invalidate->data.minimum_size_valid = false;
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if (invalidate->is_set_as_top_level()) {
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if (invalidate->is_set_as_top_level()) {
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break; // do not go further up
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break; // Do not go further up.
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}
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}
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if (!invalidate->data.parent && get_parent()) {
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Window *parent_window = Object::cast_to<Window>(get_parent());
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Window *parent_window = invalidate->get_parent_window();
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if (parent_window && parent_window->is_wrapping_controls()) {
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if (parent_window && parent_window->is_wrapping_controls()) {
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parent_window->child_controls_changed();
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parent_window->child_controls_changed();
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}
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break; // Stop on a window as well.
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}
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}
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invalidate = invalidate->data.parent;
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invalidate = invalidate->get_parent_control();
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}
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}
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if (!is_visible_in_tree()) {
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if (!is_visible_in_tree()) {
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@ -2858,10 +2865,17 @@ void Control::_notification(int p_notification) {
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} break;
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} break;
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case NOTIFICATION_PARENTED: {
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case NOTIFICATION_PARENTED: {
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Node *parent_node = get_parent();
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data.parent_control = Object::cast_to<Control>(parent_node);
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data.parent_window = Object::cast_to<Window>(parent_node);
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data.theme_owner->assign_theme_on_parented(this);
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data.theme_owner->assign_theme_on_parented(this);
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} break;
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} break;
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case NOTIFICATION_UNPARENTED: {
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case NOTIFICATION_UNPARENTED: {
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data.parent_control = nullptr;
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data.parent_window = nullptr;
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data.theme_owner->clear_theme_on_unparented(this);
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data.theme_owner->clear_theme_on_unparented(this);
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} break;
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} break;
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@ -2887,8 +2901,6 @@ void Control::_notification(int p_notification) {
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} break;
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} break;
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case NOTIFICATION_ENTER_CANVAS: {
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case NOTIFICATION_ENTER_CANVAS: {
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data.parent = Object::cast_to<Control>(get_parent());
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data.parent_window = Object::cast_to<Window>(get_parent());
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data.is_rtl_dirty = true;
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data.is_rtl_dirty = true;
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CanvasItem *node = this;
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CanvasItem *node = this;
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@ -2946,17 +2958,16 @@ void Control::_notification(int p_notification) {
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data.RI = nullptr;
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data.RI = nullptr;
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}
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}
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data.parent = nullptr;
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data.parent_canvas_item = nullptr;
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data.parent_canvas_item = nullptr;
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data.parent_window = nullptr;
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data.is_rtl_dirty = true;
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data.is_rtl_dirty = true;
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} break;
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} break;
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case NOTIFICATION_MOVED_IN_PARENT: {
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case NOTIFICATION_MOVED_IN_PARENT: {
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// some parents need to know the order of the children to draw (like TabContainer)
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// Some parents need to know the order of the children to draw (like TabContainer),
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// update if necessary
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// so we update them just in case.
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if (data.parent) {
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Control *parent_control = get_parent_control();
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data.parent->queue_redraw();
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if (parent_control) {
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parent_control->queue_redraw();
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}
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}
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queue_redraw();
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queue_redraw();
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@ -165,7 +165,7 @@ private:
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List<Control *>::Element *RI = nullptr;
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List<Control *>::Element *RI = nullptr;
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Control *parent = nullptr;
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Control *parent_control = nullptr;
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Window *parent_window = nullptr;
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Window *parent_window = nullptr;
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CanvasItem *parent_canvas_item = nullptr;
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CanvasItem *parent_canvas_item = nullptr;
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ObjectID drag_owner;
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ObjectID drag_owner;
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