From 1ffe8bb191477e80653db519cca217ce3f6f1515 Mon Sep 17 00:00:00 2001 From: Micky Date: Sun, 10 Nov 2024 19:04:32 +0100 Subject: [PATCH] Trim a few no-break and zero-width spaces from codebase --- doc/classes/ResourceLoader.xml | 2 +- misc/dist/linux/org.godotengine.Godot.appdata.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml index f718ad15d80..01dd38965fe 100644 --- a/doc/classes/ResourceLoader.xml +++ b/doc/classes/ResourceLoader.xml @@ -104,7 +104,7 @@ Returns the status of a threaded loading operation started with [method load_threaded_request] for the resource at [param path]. See [enum ThreadLoadStatus] for possible return values. - An array variable can optionally be passed via [param progress], and will return a one-element array containing the ratio of completion of the threaded loading (between [code]0.0[/code] and [code]1.0[/code]). + An array variable can optionally be passed via [param progress], and will return a one-element array containing the ratio of completion of the threaded loading (between [code]0.0[/code] and [code]1.0[/code]). [b]Note:[/b] The recommended way of using this method is to call it during different frames (e.g., in [method Node._process], instead of a loop). diff --git a/misc/dist/linux/org.godotengine.Godot.appdata.xml b/misc/dist/linux/org.godotengine.Godot.appdata.xml index af647bc8666..8b27b6300d7 100644 --- a/misc/dist/linux/org.godotengine.Godot.appdata.xml +++ b/misc/dist/linux/org.godotengine.Godot.appdata.xml @@ -6,7 +6,7 @@ MIT Godot Engine Multi-platform 2D and 3D game engine with a feature-rich editor - ​org.godotengine.Godot.desktop + org.godotengine.Godot.desktop

Godot is an advanced, feature-packed, multi-platform 2D and 3D game