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Merge pull request #101513 from bruvzg/legacy_picker_fix
Fix legacy color picker crash.
This commit is contained in:
commit
3aa5b0048f
1 changed files with 34 additions and 25 deletions
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@ -159,7 +159,6 @@ void ColorPicker::_notification(int p_what) {
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}
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DisplayServer *ds = DisplayServer::get_singleton();
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Vector2 ofs = ds->mouse_get_position();
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picker_window->set_position(ofs - Vector2(28, 28));
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Color c = DisplayServer::get_singleton()->screen_get_pixel(ofs);
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@ -171,8 +170,13 @@ void ColorPicker::_notification(int p_what) {
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picker_window->set_position(ofs - Vector2(28, 28));
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picker_texture_zoom->set_texture(ImageTexture::create_from_image(zoom_preview_img));
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} else {
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Size2i screen_size = ds->screen_get_size();
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picker_window->set_position(ofs + Vector2(ofs.x < screen_size.width / 2 ? 8 : -36, ofs.y < screen_size.height / 2 ? 8 : -36));
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Size2i screen_size = ds->screen_get_size(DisplayServer::SCREEN_WITH_MOUSE_FOCUS);
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Vector2i screen_position = ds->screen_get_position(DisplayServer::SCREEN_WITH_MOUSE_FOCUS);
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float ofs_decal_x = (ofs.x < screen_position.x + screen_size.width - 51) ? 8 : -36;
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float ofs_decal_y = (ofs.y < screen_position.y + screen_size.height - 51) ? 8 : -36;
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picker_window->set_position(ofs + Vector2(ofs_decal_x, ofs_decal_y));
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}
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set_pick_color(c);
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@ -1879,35 +1883,23 @@ void ColorPicker::_pick_button_pressed_legacy() {
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picker_window->add_child(picker_texture_rect);
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picker_texture_rect->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_picker_texture_input));
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bool has_feature_exclude_from_capture = DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_SCREEN_EXCLUDE_FROM_CAPTURE);
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picker_preview = memnew(Panel);
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picker_preview->set_mouse_filter(MOUSE_FILTER_IGNORE);
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if (!has_feature_exclude_from_capture) {
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picker_preview->set_size(Vector2i(28, 28));
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} else {
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picker_preview->set_size(Vector2i(55, 72));
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}
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picker_preview->set_size(Vector2i(55, 72));
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picker_window->add_child(picker_preview);
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picker_preview_color = memnew(Panel);
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picker_preview_color->set_mouse_filter(MOUSE_FILTER_IGNORE);
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if (!has_feature_exclude_from_capture) {
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picker_preview_color->set_size(Vector2i(24, 24));
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picker_preview_color->set_position(Vector2i(2, 2));
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} else {
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picker_preview_color->set_size(Vector2i(51, 15));
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picker_preview_color->set_position(Vector2i(2, 55));
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}
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picker_preview_color->set_size(Vector2i(51, 15));
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picker_preview_color->set_position(Vector2i(2, 55));
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picker_preview->add_child(picker_preview_color);
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if (has_feature_exclude_from_capture) {
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picker_texture_zoom = memnew(TextureRect);
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picker_texture_zoom->set_mouse_filter(MOUSE_FILTER_IGNORE);
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picker_texture_zoom->set_custom_minimum_size(Vector2i(51, 51));
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picker_texture_zoom->set_position(Vector2i(2, 2));
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picker_texture_zoom->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
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picker_preview->add_child(picker_texture_zoom);
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}
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picker_texture_zoom = memnew(TextureRect);
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picker_texture_zoom->set_mouse_filter(MOUSE_FILTER_IGNORE);
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picker_texture_zoom->set_custom_minimum_size(Vector2i(51, 51));
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picker_texture_zoom->set_position(Vector2i(2, 2));
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picker_texture_zoom->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
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picker_preview->add_child(picker_texture_zoom);
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picker_preview_style_box.instantiate();
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picker_preview->add_theme_style_override(SceneStringName(panel), picker_preview_style_box);
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@ -1923,9 +1915,16 @@ void ColorPicker::_pick_button_pressed_legacy() {
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picker_window->set_position(Point2i());
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picker_texture_rect->set_texture(tx);
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Vector2 ofs = picker_window->get_mouse_position();
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picker_preview->set_position(ofs - Vector2(28, 28));
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Vector2 scale = screen_rect.size / tx->get_image()->get_size();
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ofs /= scale;
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Ref<AtlasTexture> atlas;
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atlas.instantiate();
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atlas->set_atlas(tx);
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atlas->set_region(Rect2i(ofs.x - 8, ofs.y - 8, 17, 17));
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picker_texture_zoom->set_texture(atlas);
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} else {
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screen_rect = picker_window->get_parent_rect();
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@ -1951,7 +1950,17 @@ void ColorPicker::_pick_button_pressed_legacy() {
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target_image->blit_rect(img, Rect2i(Point2i(0, 0), img->get_size()), w->get_position());
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}
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picker_texture_rect->set_texture(ImageTexture::create_from_image(target_image));
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Ref<ImageTexture> tx = ImageTexture::create_from_image(target_image);
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picker_texture_rect->set_texture(tx);
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Vector2 ofs = screen_rect.position - DisplayServer::get_singleton()->mouse_get_position();
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picker_preview->set_position(ofs - Vector2(28, 28));
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Ref<AtlasTexture> atlas;
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atlas.instantiate();
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atlas->set_atlas(tx);
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atlas->set_region(Rect2i(ofs.x - 8, ofs.y - 8, 17, 17));
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picker_texture_zoom->set_texture(atlas);
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}
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picker_window->set_size(screen_rect.size);
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