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Merge pull request #40018 from Faless/js/more_improvements_4.0
HTML5 fixes, refactor, audio fallback, fixed FPS.
This commit is contained in:
commit
3fb5faaceb
8 changed files with 149 additions and 82 deletions
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@ -36,6 +36,15 @@
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AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr;
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bool AudioDriverJavaScript::is_available() {
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return EM_ASM_INT({
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if (!(window.AudioContext || window.webkitAudioContext)) {
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return 0;
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}
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return 1;
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}) != 0;
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}
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const char *AudioDriverJavaScript::get_name() const {
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return "JavaScript";
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}
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@ -207,12 +216,14 @@ void AudioDriverJavaScript::finish_async() {
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/* clang-format off */
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EM_ASM({
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var ref = Module.IDHandler.get($0);
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const id = $0;
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var ref = Module.IDHandler.get(id);
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Module.async_finish.push(new Promise(function(accept, reject) {
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if (!ref) {
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console.log("Ref not found!", $0, Module.IDHandler);
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console.log("Ref not found!", id, Module.IDHandler);
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setTimeout(accept, 0);
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} else {
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Module.IDHandler.remove(id);
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const context = ref['context'];
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// Disconnect script and input.
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ref['script'].disconnect();
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@ -226,7 +237,6 @@ void AudioDriverJavaScript::finish_async() {
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});
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}
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}));
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Module.IDHandler.remove($0);
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}, id);
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/* clang-format on */
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}
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@ -293,9 +303,5 @@ Error AudioDriverJavaScript::capture_stop() {
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}
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AudioDriverJavaScript::AudioDriverJavaScript() {
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_driver_id = 0;
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internal_buffer = nullptr;
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buffer_length = 0;
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singleton = this;
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}
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@ -34,12 +34,13 @@
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#include "servers/audio_server.h"
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class AudioDriverJavaScript : public AudioDriver {
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float *internal_buffer;
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float *internal_buffer = nullptr;
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int _driver_id;
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int buffer_length;
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int _driver_id = 0;
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int buffer_length = 0;
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public:
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static bool is_available();
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void mix_to_js();
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void process_capture(float sample);
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@ -44,18 +44,15 @@
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#define DOM_BUTTON_XBUTTON1 3
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#define DOM_BUTTON_XBUTTON2 4
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char DisplayServerJavaScript::canvas_id[256] = { 0 };
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static bool cursor_inside_canvas = true;
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DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
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return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
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}
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// Window (canvas)
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extern "C" EMSCRIPTEN_KEEPALIVE void _set_canvas_id(uint8_t *p_data, int p_data_size) {
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DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton();
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display->canvas_id.parse_utf8((const char *)p_data, p_data_size);
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display->canvas_id = "#" + display->canvas_id;
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}
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static void focus_canvas() {
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void DisplayServerJavaScript::focus_canvas() {
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/* clang-format off */
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EM_ASM(
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Module['canvas'].focus();
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@ -63,7 +60,7 @@ static void focus_canvas() {
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/* clang-format on */
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}
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static bool is_canvas_focused() {
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bool DisplayServerJavaScript::is_canvas_focused() {
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/* clang-format off */
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return EM_ASM_INT_V(
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return document.activeElement == Module['canvas'];
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@ -71,8 +68,21 @@ static bool is_canvas_focused() {
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/* clang-format on */
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}
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static Point2 compute_position_in_canvas(int x, int y) {
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DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton();
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bool DisplayServerJavaScript::check_size_force_redraw() {
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int canvas_width;
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int canvas_height;
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emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height);
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if (last_width != canvas_width || last_height != canvas_height) {
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last_width = canvas_width;
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last_height = canvas_height;
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// Update the framebuffer size and for redraw.
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emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height);
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return true;
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}
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return false;
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}
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Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
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int canvas_x = EM_ASM_INT({
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return Module['canvas'].getBoundingClientRect().x;
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});
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@ -81,23 +91,22 @@ static Point2 compute_position_in_canvas(int x, int y) {
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});
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int canvas_width;
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int canvas_height;
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emscripten_get_canvas_element_size(display->canvas_id.utf8().get_data(), &canvas_width, &canvas_height);
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emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height);
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double element_width;
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double element_height;
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emscripten_get_element_css_size(display->canvas_id.utf8().get_data(), &element_width, &element_height);
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emscripten_get_element_css_size(canvas_id, &element_width, &element_height);
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return Point2((int)(canvas_width / element_width * (x - canvas_x)),
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(int)(canvas_height / element_height * (y - canvas_y)));
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return Point2((int)(canvas_width / element_width * (p_x - canvas_x)),
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(int)(canvas_height / element_height * (p_y - canvas_y)));
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}
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static bool cursor_inside_canvas = true;
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EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
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DisplayServerJavaScript *display = get_singleton();
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// Empty ID is canvas.
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String target_id = String::utf8(p_event->id);
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if (target_id.empty() || "#" + target_id == display->canvas_id) {
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String canvas_str_id = String::utf8(canvas_id);
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if (target_id.empty() || target_id == canvas_str_id) {
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// This event property is the only reliable data on
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// browser fullscreen state.
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if (p_event->isFullscreen) {
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@ -131,14 +140,14 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p
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// Keys
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template <typename T>
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static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
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void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
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godot_event->set_shift(emscripten_event_ptr->shiftKey);
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godot_event->set_alt(emscripten_event_ptr->altKey);
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godot_event->set_control(emscripten_event_ptr->ctrlKey);
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godot_event->set_metakey(emscripten_event_ptr->metaKey);
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}
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static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
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Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
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Ref<InputEventKey> ev;
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ev.instance();
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ev->set_echo(emscripten_event->repeat);
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@ -289,7 +298,7 @@ EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const Emsc
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}
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// Cursor
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static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) {
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const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
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switch (p_shape) {
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case DisplayServer::CURSOR_ARROW:
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return "auto";
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@ -330,7 +339,7 @@ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) {
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}
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}
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static void set_css_cursor(const char *p_cursor) {
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void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) {
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/* clang-format off */
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EM_ASM_({
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Module['canvas'].style.cursor = UTF8ToString($0);
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@ -338,7 +347,7 @@ static void set_css_cursor(const char *p_cursor) {
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/* clang-format on */
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}
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static bool is_css_cursor_hidden() {
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bool DisplayServerJavaScript::is_css_cursor_hidden() const {
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/* clang-format off */
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return EM_ASM_INT({
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return Module['canvas'].style.cursor === 'none';
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@ -820,23 +829,6 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr
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}
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DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
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/* clang-format off */
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EM_ASM({
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const canvas = Module['canvas'];
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var enc = new TextEncoder("utf-8");
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var buffer = new Uint8Array(enc.encode(canvas.id));
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var len = buffer.byteLength;
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var out = _malloc(len);
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HEAPU8.set(buffer, out);
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ccall("_set_canvas_id",
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"void",
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["number", "number"],
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[out, len]
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);
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_free(out);
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});
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/* clang-format on */
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RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
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#if 0
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EmscriptenWebGLContextAttributes attributes;
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@ -859,7 +851,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
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gl_initialization_error = true;
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}
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EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id.utf8().get_data(), &attributes);
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EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes);
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if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
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gl_initialization_error = true;
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}
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@ -881,7 +873,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
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}
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EMSCRIPTEN_RESULT result;
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CharString id = canvas_id.utf8();
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#define EM_CHECK(ev) \
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if (result != EMSCRIPTEN_RESULT_SUCCESS) \
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ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result));
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@ -895,16 +886,16 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
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// JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
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// is used below.
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
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SET_EM_CALLBACK(id.get_data(), mousedown, mouse_button_callback)
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SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
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SET_EM_CALLBACK(id.get_data(), wheel, wheel_callback)
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SET_EM_CALLBACK(id.get_data(), touchstart, touch_press_callback)
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SET_EM_CALLBACK(id.get_data(), touchmove, touchmove_callback)
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SET_EM_CALLBACK(id.get_data(), touchend, touch_press_callback)
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SET_EM_CALLBACK(id.get_data(), touchcancel, touch_press_callback)
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SET_EM_CALLBACK(id.get_data(), keydown, keydown_callback)
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SET_EM_CALLBACK(id.get_data(), keypress, keypress_callback)
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SET_EM_CALLBACK(id.get_data(), keyup, keyup_callback)
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SET_EM_CALLBACK(canvas_id, wheel, wheel_callback)
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SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback)
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SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback)
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SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback)
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SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback)
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SET_EM_CALLBACK(canvas_id, keydown, keydown_callback)
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SET_EM_CALLBACK(canvas_id, keypress, keypress_callback)
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SET_EM_CALLBACK(canvas_id, keyup, keyup_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
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SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
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SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
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@ -1012,7 +1003,7 @@ Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const {
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Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
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int canvas[2];
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emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1);
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emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
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return Rect2i(0, 0, canvas[0], canvas[1]);
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}
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@ -1103,12 +1094,14 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
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}
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void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
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emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), p_size.x, p_size.y);
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last_width = p_size.x;
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last_height = p_size.y;
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emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y);
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}
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Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
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int canvas[2];
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emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1);
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emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
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return Size2(canvas[0], canvas[1]);
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}
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@ -1134,7 +1127,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
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strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
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strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
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strategy.canvasResizedCallback = nullptr;
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EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id.utf8().get_data(), false, &strategy);
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EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy);
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ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
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ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
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} break;
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|
|
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@ -53,6 +53,21 @@ class DisplayServerJavaScript : public DisplayServer {
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double last_click_ms = 0;
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int last_click_button_index = -1;
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int last_width = 0;
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int last_height = 0;
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// utilities
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static Point2 compute_position_in_canvas(int p_x, int p_y);
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static void focus_canvas();
|
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static bool is_canvas_focused();
|
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template <typename T>
|
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static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event);
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static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event);
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static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
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static void set_css_cursor(const char *p_cursor);
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bool is_css_cursor_hidden() const;
|
||||
|
||||
// events
|
||||
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
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||||
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||||
static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
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||||
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@ -81,17 +96,20 @@ protected:
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public:
|
||||
// Override return type to make writing static callbacks less tedious.
|
||||
static DisplayServerJavaScript *get_singleton();
|
||||
static char canvas_id[256];
|
||||
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||||
WindowMode window_mode = WINDOW_MODE_WINDOWED;
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||||
|
||||
String clipboard;
|
||||
String canvas_id;
|
||||
|
||||
Callable window_event_callback;
|
||||
Callable input_event_callback;
|
||||
Callable input_text_callback;
|
||||
Callable drop_files_callback;
|
||||
|
||||
// utilities
|
||||
bool check_size_force_redraw();
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||||
|
||||
// from DisplayServer
|
||||
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
|
||||
virtual bool has_feature(Feature p_feature) const;
|
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|
|
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@ -30,11 +30,13 @@
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|||
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||||
#include "core/io/resource_loader.h"
|
||||
#include "main/main.h"
|
||||
#include "os_javascript.h"
|
||||
#include "platform/javascript/display_server_javascript.h"
|
||||
#include "platform/javascript/os_javascript.h"
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
|
||||
static OS_JavaScript *os = nullptr;
|
||||
static uint64_t target_ticks = 0;
|
||||
|
||||
void exit_callback() {
|
||||
emscripten_cancel_main_loop(); // After this, we can exit!
|
||||
|
@ -46,12 +48,32 @@ void exit_callback() {
|
|||
}
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||||
|
||||
void main_loop_callback() {
|
||||
uint64_t current_ticks = os->get_ticks_usec();
|
||||
|
||||
bool force_draw = DisplayServerJavaScript::get_singleton()->check_size_force_redraw();
|
||||
if (force_draw) {
|
||||
Main::force_redraw();
|
||||
} else if (current_ticks < target_ticks) {
|
||||
return; // Skip frame.
|
||||
}
|
||||
|
||||
int target_fps = Engine::get_singleton()->get_target_fps();
|
||||
if (target_fps > 0) {
|
||||
target_ticks += (uint64_t)(1000000 / target_fps);
|
||||
}
|
||||
if (os->main_loop_iterate()) {
|
||||
emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
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||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
// This will contain the list of operations that need to complete before cleanup.
|
||||
Module.async_finish = [];
|
||||
Module.async_finish = [
|
||||
// Always contains at least one async promise, to avoid firing immediately if nothing is added.
|
||||
new Promise(function(accept, reject) {
|
||||
setTimeout(accept, 0);
|
||||
})
|
||||
];
|
||||
});
|
||||
/* clang-format on */
|
||||
os->get_main_loop()->finish();
|
||||
os->finalize_async(); // Will add all the async finish functions.
|
||||
EM_ASM({
|
||||
|
@ -79,13 +101,35 @@ extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
|
|||
ResourceLoader::set_abort_on_missing_resources(false);
|
||||
Main::start();
|
||||
os->get_main_loop()->init();
|
||||
emscripten_resume_main_loop();
|
||||
// Immediately run the first iteration.
|
||||
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
|
||||
main_loop_callback();
|
||||
emscripten_resume_main_loop();
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
// Create and mount userfs immediately.
|
||||
EM_ASM({
|
||||
FS.mkdir('/userfs');
|
||||
FS.mount(IDBFS, {}, '/userfs');
|
||||
});
|
||||
|
||||
// Configure locale.
|
||||
char locale_ptr[16];
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
stringToUTF8(Module['locale'], $0, 16);
|
||||
}, locale_ptr);
|
||||
/* clang-format on */
|
||||
setenv("LANG", locale_ptr, true);
|
||||
|
||||
// Ensure the canvas ID.
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
stringToUTF8("#" + Module['canvas'].id, $0, 255);
|
||||
}, DisplayServerJavaScript::canvas_id);
|
||||
/* clang-format on */
|
||||
|
||||
os = new OS_JavaScript();
|
||||
Main::setup(argv[0], argc - 1, &argv[1], false);
|
||||
emscripten_set_main_loop(main_loop_callback, -1, false);
|
||||
|
@ -95,8 +139,6 @@ int main(int argc, char *argv[]) {
|
|||
// run the 'main_after_fs_sync' function.
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
FS.mkdir('/userfs');
|
||||
FS.mount(IDBFS, {}, '/userfs');
|
||||
FS.syncfs(true, function(err) {
|
||||
requestAnimationFrame(function() {
|
||||
ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]);
|
||||
|
|
|
@ -74,18 +74,12 @@ void OS_JavaScript::initialize() {
|
|||
EngineDebugger::register_uri_handler("ws://", RemoteDebuggerPeerWebSocket::create);
|
||||
EngineDebugger::register_uri_handler("wss://", RemoteDebuggerPeerWebSocket::create);
|
||||
#endif
|
||||
|
||||
char locale_ptr[16];
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
stringToUTF8(Module['locale'], $0, 16);
|
||||
}, locale_ptr);
|
||||
/* clang-format on */
|
||||
setenv("LANG", locale_ptr, true);
|
||||
}
|
||||
|
||||
void OS_JavaScript::resume_audio() {
|
||||
audio_driver_javascript.resume();
|
||||
if (audio_driver_javascript) {
|
||||
audio_driver_javascript->resume();
|
||||
}
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
|
||||
|
@ -133,11 +127,17 @@ void OS_JavaScript::delete_main_loop() {
|
|||
|
||||
void OS_JavaScript::finalize_async() {
|
||||
finalizing = true;
|
||||
audio_driver_javascript.finish_async();
|
||||
if (audio_driver_javascript) {
|
||||
audio_driver_javascript->finish_async();
|
||||
}
|
||||
}
|
||||
|
||||
void OS_JavaScript::finalize() {
|
||||
delete_main_loop();
|
||||
if (audio_driver_javascript) {
|
||||
memdelete(audio_driver_javascript);
|
||||
audio_driver_javascript = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// Miscellaneous
|
||||
|
@ -246,7 +246,10 @@ void OS_JavaScript::initialize_joypads() {
|
|||
}
|
||||
|
||||
OS_JavaScript::OS_JavaScript() {
|
||||
AudioDriverManager::add_driver(&audio_driver_javascript);
|
||||
if (AudioDriverJavaScript::is_available()) {
|
||||
audio_driver_javascript = memnew(AudioDriverJavaScript);
|
||||
AudioDriverManager::add_driver(audio_driver_javascript);
|
||||
}
|
||||
|
||||
Vector<Logger *> loggers;
|
||||
loggers.push_back(memnew(StdLogger));
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
|
||||
class OS_JavaScript : public OS_Unix {
|
||||
MainLoop *main_loop = nullptr;
|
||||
AudioDriverJavaScript audio_driver_javascript;
|
||||
AudioDriverJavaScript *audio_driver_javascript = nullptr;
|
||||
|
||||
bool finalizing = false;
|
||||
bool idb_available = false;
|
||||
|
@ -83,6 +83,9 @@ public:
|
|||
String get_executable_path() const;
|
||||
virtual Error shell_open(String p_uri);
|
||||
virtual String get_name() const;
|
||||
// Override default OS implementation which would block the main thread with delay_usec.
|
||||
// Implemented in javascript_main.cpp loop callback instead.
|
||||
virtual void add_frame_delay(bool p_can_draw) {}
|
||||
virtual bool can_draw() const;
|
||||
|
||||
virtual String get_cache_path() const;
|
||||
|
|
|
@ -184,6 +184,7 @@ void AudioDriverManager::initialize(int p_driver) {
|
|||
GLOBAL_DEF_RST("audio/enable_audio_input", false);
|
||||
GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
|
||||
GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
|
||||
GLOBAL_DEF_RST("audio/output_latency.web", 50); // Safer default output_latency for web.
|
||||
|
||||
int failed_driver = -1;
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue