Fixed Timestep Interpolation (3D): Fix warning spam

This commit is contained in:
Ricardo Buring 2025-01-19 11:42:47 +01:00
parent 7b1ed520bd
commit 4aba15eec3

View file

@ -113,19 +113,6 @@ void VisualInstance3D::_notification(int p_what) {
RenderingServer::get_singleton()->instance_reset_physics_interpolation(instance);
}
#if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
else if (GLOBAL_GET("debug/settings/physics_interpolation/enable_warnings")) {
String node_name = is_inside_tree() ? String(get_path()) : String(get_name());
if (!_is_vi_visible()) {
WARN_PRINT("[Physics interpolation] NOTIFICATION_RESET_PHYSICS_INTERPOLATION only works with unhidden nodes: \"" + node_name + "\".");
}
if (!is_physics_interpolated()) {
WARN_PRINT("[Physics interpolation] NOTIFICATION_RESET_PHYSICS_INTERPOLATION only works with interpolated nodes: \"" + node_name + "\".");
}
}
#endif
} break;
case NOTIFICATION_EXIT_WORLD: {