From 86fd40b06c14f32327def8d872312974ecd32436 Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Thu, 13 Oct 2016 12:31:45 +0200 Subject: [PATCH] Only show AnimationEditor automatically when an Animplayer is selected. Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213 --- tools/editor/plugins/animation_player_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index b4d54c6b1e6..d6d452dd72d 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -666,7 +666,7 @@ void AnimationPlayerEditor::set_state(const Dictionary& p_state) { return; Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]); - if (n && n->cast_to()) { + if (n && n->cast_to() && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { player=n->cast_to(); _update_player(); show();