Particles2D: fix editing Visibility Rect from inspector

+ renamed generate_aabb to generate_visibility_rect to prevent future confusions
This commit is contained in:
Natrim 2018-08-17 11:47:29 +02:00
parent 985ed5e55a
commit 6ad0f4ebe8
4 changed files with 17 additions and 19 deletions

View file

@ -58,8 +58,6 @@ void Particles2DEditorPlugin::make_visible(bool p_visible) {
void Particles2DEditorPlugin::_file_selected(const String &p_file) {
print_line("file: " + p_file);
source_emission_file = p_file;
emission_mask->popup_centered_minsize();
}
@ -73,7 +71,7 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) {
generate_seconds->set_value(1.0);
else
generate_seconds->set_value(trunc(gen_time) + 1.0);
generate_aabb->popup_centered_minsize();
generate_visibility_rect->popup_centered_minsize();
} break;
case MENU_LOAD_EMISSION_MASK: {
@ -93,7 +91,7 @@ void Particles2DEditorPlugin::_generate_visibility_rect() {
float running = 0.0;
EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect"), int(time));
bool was_emitting = particles->is_emitting();
if (!was_emitting) {
@ -376,19 +374,19 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
epoints->set_value(512);
file->get_vbox()->add_margin_child(TTR("Generated Point Count:"), epoints);
generate_aabb = memnew(ConfirmationDialog);
generate_aabb->set_title(TTR("Generate Visibility Rect"));
generate_visibility_rect = memnew(ConfirmationDialog);
generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
VBoxContainer *genvb = memnew(VBoxContainer);
generate_aabb->add_child(genvb);
generate_visibility_rect->add_child(genvb);
generate_seconds = memnew(SpinBox);
genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
generate_seconds->set_min(0.1);
generate_seconds->set_max(25);
generate_seconds->set_value(2);
toolbar->add_child(generate_aabb);
toolbar->add_child(generate_visibility_rect);
generate_aabb->connect("confirmed", this, "_generate_visibility_rect");
generate_visibility_rect->connect("confirmed", this, "_generate_visibility_rect");
emission_mask = memnew(ConfirmationDialog);
emission_mask->set_title(TTR("Generate Visibility Rect"));

View file

@ -66,7 +66,7 @@ class Particles2DEditorPlugin : public EditorPlugin {
SpinBox *epoints;
ConfirmationDialog *generate_aabb;
ConfirmationDialog *generate_visibility_rect;
SpinBox *generate_seconds;
ConfirmationDialog *emission_mask;

View file

@ -74,14 +74,14 @@ void Particles2D::set_randomness_ratio(float p_ratio) {
randomness_ratio = p_ratio;
VS::get_singleton()->particles_set_randomness_ratio(particles, randomness_ratio);
}
void Particles2D::set_visibility_rect(const Rect2 &p_aabb) {
void Particles2D::set_visibility_rect(const Rect2 &p_visibility_rect) {
visibility_rect = p_aabb;
visibility_rect = p_visibility_rect;
AABB aabb;
aabb.position.x = p_aabb.position.x;
aabb.position.y = p_aabb.position.y;
aabb.size.x = p_aabb.size.x;
aabb.size.y = p_aabb.size.y;
aabb.position.x = p_visibility_rect.position.x;
aabb.position.y = p_visibility_rect.position.y;
aabb.size.x = p_visibility_rect.size.x;
aabb.size.y = p_visibility_rect.size.y;
VS::get_singleton()->particles_set_custom_aabb(particles, aabb);
@ -326,7 +326,7 @@ void Particles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pre_process_time", "secs"), &Particles2D::set_pre_process_time);
ClassDB::bind_method(D_METHOD("set_explosiveness_ratio", "ratio"), &Particles2D::set_explosiveness_ratio);
ClassDB::bind_method(D_METHOD("set_randomness_ratio", "ratio"), &Particles2D::set_randomness_ratio);
ClassDB::bind_method(D_METHOD("set_visibility_rect", "aabb"), &Particles2D::set_visibility_rect);
ClassDB::bind_method(D_METHOD("set_visibility_rect", "visibility_rect"), &Particles2D::set_visibility_rect);
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles2D::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles2D::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles2D::set_fractional_delta);
@ -378,7 +378,7 @@ void Particles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
ADD_PROPERTY(PropertyInfo(Variant::AABB, "visibility_rect"), "set_visibility_rect", "get_visibility_rect");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "visibility_rect"), "set_visibility_rect", "get_visibility_rect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime"), "set_draw_order", "get_draw_order");
ADD_GROUP("Process Material", "process_");

View file

@ -84,7 +84,7 @@ public:
void set_pre_process_time(float p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
void set_visibility_rect(const Rect2 &p_aabb);
void set_visibility_rect(const Rect2 &p_visibility_rect);
void set_use_local_coordinates(bool p_enable);
void set_process_material(const Ref<Material> &p_material);
void set_speed_scale(float p_scale);