diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index b9a64a41d3f..27c2f957514 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -75,18 +75,18 @@ struct FloatConstantDef { String name; float value = 0; - String desc; + const char *desc_key; }; static FloatConstantDef float_constant_defs[] = { - { "E", Math_E, TTR("E constant (2.718282). Represents the base of the natural logarithm.") }, - { "Epsilon", CMP_EPSILON, TTR("Epsilon constant (0.00001). Smallest possible scalar number.") }, - { "Phi", 1.618034f, TTR("Phi constant (1.618034). Golden ratio.") }, - { "Pi/4", Math_PI / 4, TTR("Pi/4 constant (0.785398) or 45 degrees.") }, - { "Pi/2", Math_PI / 2, TTR("Pi/2 constant (1.570796) or 90 degrees.") }, - { "Pi", Math_PI, TTR("Pi constant (3.141593) or 180 degrees.") }, - { "Tau", Math_TAU, TTR("Tau constant (6.283185) or 360 degrees.") }, - { "Sqrt2", Math_SQRT2, TTR("Sqrt2 constant (1.414214). Square root of 2.") } + { "E", Math_E, TTRC("E constant (2.718282). Represents the base of the natural logarithm.") }, + { "Epsilon", CMP_EPSILON, TTRC("Epsilon constant (0.00001). Smallest possible scalar number.") }, + { "Phi", 1.618034f, TTRC("Phi constant (1.618034). Golden ratio.") }, + { "Pi/4", Math_PI / 4, TTRC("Pi/4 constant (0.785398) or 45 degrees.") }, + { "Pi/2", Math_PI / 2, TTRC("Pi/2 constant (1.570796) or 90 degrees.") }, + { "Pi", Math_PI, TTRC("Pi constant (3.141593) or 180 degrees.") }, + { "Tau", Math_TAU, TTRC("Tau constant (6.283185) or 360 degrees.") }, + { "Sqrt2", Math_SQRT2, TTRC("Sqrt2 constant (1.414214). Square root of 2.") } }; const int MAX_FLOAT_CONST_DEFS = sizeof(float_constant_defs) / sizeof(FloatConstantDef); @@ -7198,7 +7198,7 @@ VisualShaderEditor::VisualShaderEditor() { // CONSTANTS for (int i = 0; i < MAX_FLOAT_CONST_DEFS; i++) { - add_options.push_back(AddOption(float_constant_defs[i].name, "Scalar/Constants", "VisualShaderNodeFloatConstant", float_constant_defs[i].desc, { float_constant_defs[i].value }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption(float_constant_defs[i].name, "Scalar/Constants", "VisualShaderNodeFloatConstant", TTRGET(float_constant_defs[i].desc_key), { float_constant_defs[i].value }, VisualShaderNode::PORT_TYPE_SCALAR)); } // FUNCTIONS