diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 8350e7c48ad..d05c818ae13 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -336,7 +336,7 @@ String CollisionObject2D::get_configuration_warning() const { if (warning == String()) { warning += "\n"; } - warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape2D or CollisionPolygon2D children nodes to define its shape."); + warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape."); } return warning; diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 07235b3da4c..1d5d1b2afe8 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -373,7 +373,7 @@ String CollisionObject::get_configuration_warning() const { if (warning == String()) { warning += "\n"; } - warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape or CollisionPolygon children nodes to define its shape."); + warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape or CollisionPolygon as a child to define its shape."); } return warning;