From ac801494a3bf0275372f1087b6c01b9a5810059e Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Mon, 1 Aug 2022 12:41:56 +0300 Subject: [PATCH] Change LabelSettings default values to match default theme. --- doc/classes/LabelSettings.xml | 8 ++++---- scene/resources/label_settings.h | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/doc/classes/LabelSettings.xml b/doc/classes/LabelSettings.xml index 227313d3b3a..aa972f2cf31 100644 --- a/doc/classes/LabelSettings.xml +++ b/doc/classes/LabelSettings.xml @@ -9,21 +9,21 @@ - + - + - + - + diff --git a/scene/resources/label_settings.h b/scene/resources/label_settings.h index d2644a7484c..062d499d50b 100644 --- a/scene/resources/label_settings.h +++ b/scene/resources/label_settings.h @@ -39,17 +39,17 @@ class LabelSettings : public Resource { GDCLASS(LabelSettings, Resource); - real_t line_spacing = 0; + real_t line_spacing = 3; Ref font; int font_size = Font::DEFAULT_FONT_SIZE; - Color font_color = Color(0.875, 0.875, 0.875); + Color font_color = Color(1, 1, 1); int outline_size = 0; Color outline_color = Color(1, 1, 1); - int shadow_size = 0; - Color shadow_color = Color(1, 1, 1); + int shadow_size = 1; + Color shadow_color = Color(0, 0, 0, 0); Vector2 shadow_offset = Vector2(1, 1); void _font_changed();