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Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & consistency.
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parent
2eda77c682
commit
b322b3d649
2 changed files with 68 additions and 47 deletions
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@ -414,16 +414,16 @@ void SpriteFramesEditor::_notification(int p_what) {
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load_sheet->set_icon(get_theme_icon(SNAME("SpriteSheet"), SNAME("EditorIcons")));
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copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")));
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paste->set_icon(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")));
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empty->set_icon(get_theme_icon(SNAME("InsertBefore"), SNAME("EditorIcons")));
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empty2->set_icon(get_theme_icon(SNAME("InsertAfter"), SNAME("EditorIcons")));
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empty_before->set_icon(get_theme_icon(SNAME("InsertBefore"), SNAME("EditorIcons")));
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empty_after->set_icon(get_theme_icon(SNAME("InsertAfter"), SNAME("EditorIcons")));
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move_up->set_icon(get_theme_icon(SNAME("MoveLeft"), SNAME("EditorIcons")));
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move_down->set_icon(get_theme_icon(SNAME("MoveRight"), SNAME("EditorIcons")));
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_delete->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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delete_frame->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons")));
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zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons")));
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zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons")));
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new_anim->set_icon(get_theme_icon(SNAME("New"), SNAME("EditorIcons")));
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remove_anim->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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add_anim->set_icon(get_theme_icon(SNAME("New"), SNAME("EditorIcons")));
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delete_anim->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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anim_search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
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split_sheet_zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons")));
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split_sheet_zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons")));
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@ -1016,19 +1016,19 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
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hide();
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}
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new_anim->set_disabled(read_only);
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remove_anim->set_disabled(read_only);
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add_anim->set_disabled(read_only);
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delete_anim->set_disabled(read_only);
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anim_speed->set_editable(!read_only);
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anim_loop->set_disabled(read_only);
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load->set_disabled(read_only);
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load_sheet->set_disabled(read_only);
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copy->set_disabled(read_only);
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paste->set_disabled(read_only);
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empty->set_disabled(read_only);
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empty2->set_disabled(read_only);
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empty_before->set_disabled(read_only);
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empty_after->set_disabled(read_only);
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move_up->set_disabled(read_only);
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move_down->set_disabled(read_only);
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_delete->set_disabled(read_only);
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delete_frame->set_disabled(read_only);
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}
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void SpriteFramesEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) {
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@ -1187,18 +1187,16 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *hbc_animlist = memnew(HBoxContainer);
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sub_vb->add_child(hbc_animlist);
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new_anim = memnew(Button);
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new_anim->set_flat(true);
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new_anim->set_tooltip_text(TTR("New Animation"));
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hbc_animlist->add_child(new_anim);
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new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
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add_anim = memnew(Button);
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add_anim->set_flat(true);
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hbc_animlist->add_child(add_anim);
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add_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
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remove_anim = memnew(Button);
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remove_anim->set_flat(true);
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remove_anim->set_tooltip_text(TTR("Remove Animation"));
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hbc_animlist->add_child(remove_anim);
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remove_anim->set_disabled(true);
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remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
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delete_anim = memnew(Button);
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delete_anim->set_flat(true);
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hbc_animlist->add_child(delete_anim);
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delete_anim->set_disabled(true);
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delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
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anim_search_box = memnew(LineEdit);
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hbc_animlist->add_child(anim_search_box);
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@ -1215,6 +1213,11 @@ SpriteFramesEditor::SpriteFramesEditor() {
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animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
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animations->set_allow_reselect(true);
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add_anim->set_shortcut_context(animations);
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add_anim->set_shortcut(ED_SHORTCUT("sprite_frames/new_animation", TTR("Add Animation"), KeyModifierMask::CMD_OR_CTRL | Key::N));
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delete_anim->set_shortcut_context(animations);
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delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE));
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HBoxContainer *hbc_anim_speed = memnew(HBoxContainer);
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hbc_anim_speed->add_child(memnew(Label(TTR("Speed:"))));
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vbc_animlist->add_child(hbc_anim_speed);
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@ -1244,54 +1247,45 @@ SpriteFramesEditor::SpriteFramesEditor() {
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load = memnew(Button);
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load->set_flat(true);
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load->set_tooltip_text(TTR("Add a Texture from File"));
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hbc->add_child(load);
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load_sheet = memnew(Button);
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load_sheet->set_flat(true);
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load_sheet->set_tooltip_text(TTR("Add Frames from a Sprite Sheet"));
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hbc->add_child(load_sheet);
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hbc->add_child(memnew(VSeparator));
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copy = memnew(Button);
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copy->set_flat(true);
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copy->set_tooltip_text(TTR("Copy"));
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hbc->add_child(copy);
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paste = memnew(Button);
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paste->set_flat(true);
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paste->set_tooltip_text(TTR("Paste"));
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hbc->add_child(paste);
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hbc->add_child(memnew(VSeparator));
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empty = memnew(Button);
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empty->set_flat(true);
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empty->set_tooltip_text(TTR("Insert Empty (Before)"));
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hbc->add_child(empty);
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empty_before = memnew(Button);
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empty_before->set_flat(true);
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hbc->add_child(empty_before);
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empty2 = memnew(Button);
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empty2->set_flat(true);
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empty2->set_tooltip_text(TTR("Insert Empty (After)"));
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hbc->add_child(empty2);
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empty_after = memnew(Button);
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empty_after->set_flat(true);
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hbc->add_child(empty_after);
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hbc->add_child(memnew(VSeparator));
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move_up = memnew(Button);
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move_up->set_flat(true);
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move_up->set_tooltip_text(TTR("Move (Before)"));
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hbc->add_child(move_up);
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move_down = memnew(Button);
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move_down->set_flat(true);
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move_down->set_tooltip_text(TTR("Move (After)"));
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hbc->add_child(move_down);
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_delete = memnew(Button);
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_delete->set_flat(true);
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_delete->set_tooltip_text(TTR("Delete"));
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hbc->add_child(_delete);
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delete_frame = memnew(Button);
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delete_frame->set_flat(true);
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hbc->add_child(delete_frame);
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hbc->add_spacer();
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@ -1333,13 +1327,40 @@ SpriteFramesEditor::SpriteFramesEditor() {
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load->connect("pressed", callable_mp(this, &SpriteFramesEditor::_load_pressed));
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load_sheet->connect("pressed", callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet));
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_delete->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed));
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delete_frame->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed));
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copy->connect("pressed", callable_mp(this, &SpriteFramesEditor::_copy_pressed));
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paste->connect("pressed", callable_mp(this, &SpriteFramesEditor::_paste_pressed));
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empty->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed));
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empty2->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed));
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empty_before->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed));
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empty_after->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed));
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move_up->connect("pressed", callable_mp(this, &SpriteFramesEditor::_up_pressed));
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move_down->connect("pressed", callable_mp(this, &SpriteFramesEditor::_down_pressed));
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load->set_shortcut_context(tree);
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load->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_file", TTR("Add frame from file"), KeyModifierMask::CMD_OR_CTRL | Key::O));
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load_sheet->set_shortcut_context(tree);
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load_sheet->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_sheet", TTR("Add frames from sprite sheet"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O));
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delete_frame->set_shortcut_context(tree);
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delete_frame->set_shortcut(ED_SHORTCUT("sprite_frames/delete", TTR("Delete Frame"), Key::KEY_DELETE));
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copy->set_shortcut_context(tree);
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copy->set_shortcut(ED_SHORTCUT("sprite_frames/copy", TTR("Copy Frame"), KeyModifierMask::CMD_OR_CTRL | Key::C));
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paste->set_shortcut_context(tree);
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paste->set_shortcut(ED_SHORTCUT("sprite_frames/paste", TTR("Paste Frame"), KeyModifierMask::CMD_OR_CTRL | Key::V));
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empty_before->set_shortcut_context(tree);
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empty_before->set_shortcut(ED_SHORTCUT("sprite_frames/empty_before", TTR("Insert Empty (Before Selected)"), KeyModifierMask::ALT | Key::LEFT));
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empty_after->set_shortcut_context(tree);
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empty_after->set_shortcut(ED_SHORTCUT("sprite_frames/empty_after", TTR("Insert Empty (After Selected)"), KeyModifierMask::ALT | Key::RIGHT));
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move_up->set_shortcut_context(tree);
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move_up->set_shortcut(ED_SHORTCUT("sprite_frames/move_left", TTR("Move Frame Left"), KeyModifierMask::CMD_OR_CTRL | Key::LEFT));
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move_down->set_shortcut_context(tree);
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move_down->set_shortcut(ED_SHORTCUT("sprite_frames/move_right", TTR("Move Frame Right"), KeyModifierMask::CMD_OR_CTRL | Key::RIGHT));
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zoom_out->set_shortcut_context(tree);
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zoom_out->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_out", TTR("Zoom Out"),
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{ int32_t(KeyModifierMask::CMD_OR_CTRL | Key::MINUS), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_SUBTRACT) }));
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zoom_in->set_shortcut_context(tree);
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zoom_in->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_in", TTR("Zoom In"),
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{ int32_t(KeyModifierMask::CMD_OR_CTRL | Key::EQUAL), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_ADD) }));
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file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request).bind(-1));
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loading_scene = false;
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sel = -1;
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@ -61,11 +61,11 @@ class SpriteFramesEditor : public HSplitContainer {
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Button *load = nullptr;
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Button *load_sheet = nullptr;
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Button *_delete = nullptr;
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Button *delete_frame = nullptr;
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Button *copy = nullptr;
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Button *paste = nullptr;
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Button *empty = nullptr;
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Button *empty2 = nullptr;
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Button *empty_before = nullptr;
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Button *empty_after = nullptr;
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Button *move_up = nullptr;
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Button *move_down = nullptr;
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Button *zoom_out = nullptr;
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@ -75,8 +75,8 @@ class SpriteFramesEditor : public HSplitContainer {
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bool loading_scene;
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int sel;
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Button *new_anim = nullptr;
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Button *remove_anim = nullptr;
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Button *add_anim = nullptr;
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Button *delete_anim = nullptr;
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LineEdit *anim_search_box = nullptr;
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Tree *animations = nullptr;
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