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Merge pull request #101387 from picoxr/add-picoos-immersivemode
Add PICO OS Immersive Mode
This commit is contained in:
commit
b7c0a0fbd1
9 changed files with 266 additions and 3 deletions
1
.github/workflows/android_builds.yml
vendored
1
.github/workflows/android_builds.yml
vendored
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@ -98,6 +98,7 @@ jobs:
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cd platform/android/java
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./gradlew generateGodotEditor
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./gradlew generateGodotHorizonOSEditor
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./gradlew generateGodotPicoOSEditor
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cd ../../..
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ls -l bin/android_editor_builds/
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@ -25,7 +25,7 @@ allprojects {
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ext {
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supportedAbis = ["arm32", "arm64", "x86_32", "x86_64"]
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supportedFlavors = ["editor", "template"]
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supportedAndroidDistributions = ["android", "horizonos"]
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supportedAndroidDistributions = ["android", "horizonos", "picoos"]
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supportedFlavorsBuildTypes = [
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"editor": ["dev", "debug", "release"],
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"template": ["dev", "debug", "release"]
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@ -96,7 +96,7 @@ def templateExcludedBuildTask() {
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* Generates the build tasks for the given flavor
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* @param flavor Must be one of the supported flavors ('template' / 'editor')
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* @param edition Must be one of the supported editions ('standard' / 'mono')
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* @param androidDistro Must be one of the supported Android distributions ('android' / 'horizonos')
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* @param androidDistro Must be one of the supported Android distributions ('android' / 'horizonos' / 'picoos')
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*/
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def generateBuildTasks(String flavor = "template", String edition = "standard", String androidDistro = "android") {
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if (!supportedFlavors.contains(flavor)) {
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@ -237,6 +237,18 @@ task generateGodotHorizonOSEditor {
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dependsOn = generateBuildTasks("editor", "standard", "horizonos")
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}
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/**
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* Generate the Godot Editor binaries for PicoOS devices.
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*
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* Note: Unless the 'generateNativeLibs` argument is specified, the Godot 'tools' shared libraries
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* must have been generated (via scons) prior to running this gradle task.
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* The task will only build the binaries for which the shared libraries is available.
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*/
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task generateGodotPicoOSEditor {
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gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
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dependsOn = generateBuildTasks("editor", "standard", "picoos")
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}
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/**
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* Master task used to coordinate the tasks defined above to generate the set of Godot templates.
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*/
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@ -163,6 +163,18 @@ android {
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minSdkVersion 23
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targetSdkVersion 32
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}
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picoos {
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dimension "android_distribution"
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missingDimensionStrategy 'products', 'editor'
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ndk {
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//noinspection ChromeOsAbiSupport
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abiFilters "arm64-v8a"
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}
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applicationIdSuffix ".pico"
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versionNameSuffix "-pico"
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minSdkVersion 29
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targetSdkVersion 32
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}
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}
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}
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@ -177,4 +189,6 @@ dependencies {
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// Meta dependencies
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horizonosImplementation "org.godotengine:godot-openxr-vendors-meta:3.0.0-stable"
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// Pico dependencies
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picoosImplementation "org.godotengine:godot-openxr-vendors-pico:3.0.1-stable"
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}
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@ -53,6 +53,7 @@ import org.godotengine.godot.error.Error
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import org.godotengine.godot.utils.PermissionsUtil
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import org.godotengine.godot.utils.ProcessPhoenix
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import org.godotengine.godot.utils.isHorizonOSDevice
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import org.godotengine.godot.utils.isPicoOSDevice
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import org.godotengine.godot.utils.isNativeXRDevice
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import java.util.*
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import kotlin.math.min
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@ -540,6 +541,10 @@ abstract class BaseGodotEditor : GodotActivity() {
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return isHorizonOSDevice()
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}
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if (featureTag == "picoos") {
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return isPicoOSDevice()
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}
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return false
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}
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}
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83
platform/android/java/editor/src/picoos/AndroidManifest.xml
Normal file
83
platform/android/java/editor/src/picoos/AndroidManifest.xml
Normal file
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@ -0,0 +1,83 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<uses-feature
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android:name="android.hardware.vr.headtracking"
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android:required="true"
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android:version="1"/>
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<uses-permission
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android:name="com.pvr.tobactivate.permission.AUTH_CHECK" />
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<uses-permission
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android:name="com.picovr.permission.HAND_TRACKING" />
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<application>
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<activity
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android:name=".GodotEditor"
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android:exported="true"
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android:screenOrientation="landscape"
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tools:node="merge"
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tools:replace="android:screenOrientation">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.DEFAULT" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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<activity
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android:name=".GodotXRGame"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:process=":GodotXRGame"
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android:launchMode="singleTask"
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android:icon="@mipmap/ic_play_window"
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android:label="@string/godot_game_activity_name"
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android:exported="false"
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android:screenOrientation="landscape"
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android:resizeableActivity="false"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.DEFAULT" />
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<category android:name="org.khronos.openxr.intent.category.IMMERSIVE_HMD" />
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</intent-filter>
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</activity>
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<!--
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We remove this meta-data originating from the vendors plugin as we only need the loader for
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now since the project being edited provides its own version of the vendors plugin.
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This needs to be removed once we start implementing the immersive version of the project
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manager and editor windows.
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-->
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<meta-data
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android:name="org.godotengine.plugin.v2.GodotOpenXRPico"
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android:value="org.godotengine.openxr.vendors.pico.GodotOpenXRPico"
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tools:node="remove"/>
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<!-- Enable system splash screen. Passthrough splash screen is not supported yet-->
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<meta-data
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android:name="pvr.app.splash"
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android:value="0" />
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<!-- Enable passthrough-->
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<meta-data
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android:name="enable_vst"
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android:value="1" />
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<!-- PICO hand tracking -->
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<meta-data
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android:name="handtracking"
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android:value="1" />
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<!-- Run as a 2D window app.-->
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<meta-data
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android:name="pvr.app.type"
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android:value="2d"
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tools:replace="android:value"/>
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</application>
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</manifest>
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BIN
platform/android/java/editor/src/picoos/assets/vr_splash.png
Normal file
BIN
platform/android/java/editor/src/picoos/assets/vr_splash.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
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@ -0,0 +1,82 @@
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/**************************************************************************/
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/* GodotEditor.kt */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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package org.godotengine.editor
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import org.godotengine.godot.GodotLib
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import org.godotengine.godot.utils.isNativeXRDevice
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/**
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* Primary window of the Godot Editor.
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*
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* This is the implementation of the editor used when running on PicoOS devices.
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*/
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open class GodotEditor : BaseGodotEditor() {
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companion object {
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private val TAG = GodotEditor::class.java.simpleName
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internal val XR_RUN_GAME_INFO = EditorWindowInfo(GodotXRGame::class.java, 1667, ":GodotXRGame")
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}
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override fun retrieveEditorWindowInfo(args: Array<String>): EditorWindowInfo {
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var hasEditor = false
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var xrModeOn = false
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var i = 0
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while (i < args.size) {
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when (args[i++]) {
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EDITOR_ARG, EDITOR_ARG_SHORT, EDITOR_PROJECT_MANAGER_ARG, EDITOR_PROJECT_MANAGER_ARG_SHORT -> hasEditor = true
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XR_MODE_ARG -> {
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val argValue = args[i++]
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xrModeOn = xrModeOn || ("on" == argValue)
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}
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}
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}
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return if (hasEditor) {
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EDITOR_MAIN_INFO
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} else {
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val openxrEnabled = GodotLib.getGlobal("xr/openxr/enabled").toBoolean()
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if (openxrEnabled && isNativeXRDevice()) {
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XR_RUN_GAME_INFO
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} else {
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RUN_GAME_INFO
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}
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}
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}
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override fun getEditorWindowInfoForInstanceId(instanceId: Int): EditorWindowInfo? {
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return when (instanceId) {
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XR_RUN_GAME_INFO.windowId -> XR_RUN_GAME_INFO
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else -> super.getEditorWindowInfoForInstanceId(instanceId)
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}
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}
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}
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@ -0,0 +1,59 @@
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/*************************************************************************/
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/* GodotXRGame.kt */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.editor
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import org.godotengine.godot.GodotLib
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import org.godotengine.godot.xr.XRMode
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/**
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* Provide support for running XR apps / games from the editor window.
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*/
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open class GodotXRGame: GodotGame() {
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override fun overrideOrientationRequest() = true
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override fun updateCommandLineParams(args: List<String>) {
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val updatedArgs = ArrayList<String>()
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if (!args.contains(XRMode.OPENXR.cmdLineArg)) {
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updatedArgs.add(XRMode.OPENXR.cmdLineArg)
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}
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if (!args.contains(XR_MODE_ARG)) {
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updatedArgs.add(XR_MODE_ARG)
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updatedArgs.add("on")
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}
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updatedArgs.addAll(args)
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super.updateCommandLineParams(updatedArgs)
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}
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override fun getEditorWindowInfo() = XR_RUN_GAME_INFO
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}
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@ -44,9 +44,16 @@ fun isHorizonOSDevice(): Boolean {
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return "Oculus".equals(Build.BRAND, true)
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}
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/**
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* Returns true if running on PICO OS.
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*/
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fun isPicoOSDevice(): Boolean {
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return ("Pico".equals(Build.BRAND, true))
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}
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/**
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* Returns true if running on a native Android XR device.
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*/
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fun isNativeXRDevice(): Boolean {
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return isHorizonOSDevice()
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return isHorizonOSDevice() || isPicoOSDevice()
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}
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