Define a minimum window size in the editor and project manager

This prevents most UI elements from overlapping or being cut off
as a result of the window being too small.

This closes #20669.
This commit is contained in:
Hugo Locurcio 2019-08-17 21:56:59 +02:00
parent 86371b7298
commit c0eee235c4
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GPG key ID: 39E8F8BE30B0A49C
2 changed files with 6 additions and 0 deletions

View file

@ -5508,6 +5508,9 @@ EditorNode::EditorNode() {
}
}
// Define a minimum window size to prevent UI elements from overlapping or being cut off
OS::get_singleton()->set_min_window_size(Size2(1024, 600) * EDSCALE);
ResourceLoader::set_abort_on_missing_resources(false);
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));

View file

@ -2270,6 +2270,9 @@ ProjectManager::ProjectManager() {
} break;
}
// Define a minimum window size to prevent UI elements from overlapping or being cut off
OS::get_singleton()->set_min_window_size(Size2(750, 420) * EDSCALE);
#ifndef OSX_ENABLED
// The macOS platform implementation uses its own hiDPI window resizing code
// TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below