[Web] Implement dummy IPWeb instead of IPUnix

Note: This commit ties the IPUnix to the UNIX_SOCKET_UNAVAILABLE define,
disabling it when set. It is maybe not semantically correct (getifaddrs)
is not part of the "socket" API, but it's reasonable to expect that a
platform not supporting Unix-style sockets, would also not support other
Unix network functions.
This commit is contained in:
Fabio Alessandrelli 2024-11-28 20:40:13 +01:00
parent 0eadbdb5d0
commit c831f635fe
7 changed files with 105 additions and 3 deletions

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#if defined(UNIX_ENABLED)
#if defined(UNIX_ENABLED) && !defined(UNIX_SOCKET_UNAVAILABLE)
#include "ip_unix.h"

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@ -31,7 +31,7 @@
#ifndef IP_UNIX_H
#define IP_UNIX_H
#if defined(UNIX_ENABLED)
#if defined(UNIX_ENABLED) && !defined(UNIX_SOCKET_UNAVAILABLE)
#include "core/io/ip.h"

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@ -169,8 +169,8 @@ void OS_Unix::initialize_core() {
#ifndef UNIX_SOCKET_UNAVAILABLE
NetSocketUnix::make_default();
#endif
IPUnix::make_default();
#endif
process_map = memnew((HashMap<ProcessID, ProcessInfo>));
_setup_clock();

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@ -26,6 +26,7 @@ web_files = [
"http_client_web.cpp",
"javascript_bridge_singleton.cpp",
"web_main.cpp",
"ip_web.cpp",
"os_web.cpp",
]

48
platform/web/ip_web.cpp Normal file
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@ -0,0 +1,48 @@
/**************************************************************************/
/* ip_web.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "ip_web.h"
void IPWeb::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type) const {
}
void IPWeb::get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const {
}
void IPWeb::make_default() {
_create = _create_web;
}
IP *IPWeb::_create_web() {
return memnew(IPWeb);
}
IPWeb::IPWeb() {
}

51
platform/web/ip_web.h Normal file
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@ -0,0 +1,51 @@
/**************************************************************************/
/* ip_web.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef IP_WEB_H
#define IP_WEB_H
#include "core/io/ip.h"
class IPWeb : public IP {
GDCLASS(IPWeb, IP);
virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const override;
private:
static IP *_create_web();
public:
virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const override;
static void make_default();
IPWeb();
};
#endif // IP_WEB_H

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@ -33,6 +33,7 @@
#include "api/javascript_bridge_singleton.h"
#include "display_server_web.h"
#include "godot_js.h"
#include "ip_web.h"
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
@ -53,6 +54,7 @@ void OS_Web::alert(const String &p_alert, const String &p_title) {
// Lifecycle
void OS_Web::initialize() {
OS_Unix::initialize_core();
IPWeb::make_default();
DisplayServerWeb::register_web_driver();
}