kobewi
8aa3ee6a35
Create .uid files in EditorFileSystem
2025-01-18 21:01:39 +01:00
Rémi Verschelde
8cf6061dfd
Merge pull request #99844 from KoBeWi/give_back_the_focus
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Fix progress dialog steals focus
2025-01-14 12:08:46 +01:00
kobewi
77d18d1ad4
Fix progress dialog steals focus
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-01-14 01:37:21 +01:00
Malcolm Anderson
6b33037021
Add menu bar item for "Pack Project as ZIP..."
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Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Fix includes
Update editor/editor_node.cpp
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-09 20:37:02 -08:00
kobewi
24eadaa6a4
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
Ricardo Subtil
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
Hilderin
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
Robert Yevdokimov
7f09804154
Add inherit parameter to open_scene_from_path
2024-12-12 10:24:58 -05:00
Nông Văn Tình
e6a49ab6ac
Save color palette as resources to reuse later
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-12-06 20:16:06 +07:00
kobewi
28e5b213ae
Create .uid file when creating new Resource
2024-11-13 00:40:31 +01:00
Thaddeus Crews
89a311205f
Style: Apply clang-tidy
fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Adam Scott
0d350e7108
Set clang-format RemoveSemicolon
rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Rémi Verschelde
aa4077338b
Merge pull request #94880 from KoBeWi/never-before-seen_way_to_restart_editor
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Call `restart_editor()` in `RUN_PROJECT_MANAGER`
2024-10-04 22:42:56 +02:00
Stijn Hinlopen
06791e1acd
New Quick Open Dialog
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- Updated list view with thumbnails, and separate file name.
- Added a grid view which has larger icons.
- Added toggle to filter out files from addons.
- Store history for each opened resource type.
New Editor settings for Quick Open:
- Startup display mode (grid or list):
- Determined by the requested resource type.
- Whatever was last used.
- Toggle to filter out files from addons (for persistence).
Notes
- The dialog is now created once in EditorNode, and globally available for other components.
- A fixed number of result scenes are instantiated, and reused based on query.
- Drop support for multiselect.
2024-10-01 21:39:16 +02:00
Rémi Verschelde
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Mikael Hermansson
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Rémi Verschelde
fc960cdf80
Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
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Fix empty load errors popup
2024-09-24 12:57:04 +02:00
SaracenOne
f44bce2ee0
Add support for resource conversion plugins in filesystem dock.
2024-09-16 15:11:40 +01:00
Hilderin
430e5658f1
Fix empty load errors popup
2024-09-14 15:35:50 -04:00
Rémi Verschelde
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
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Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
Hilderin
47703c7005
Fix load error popup showing on every progress dialog
2024-09-11 18:58:21 -04:00
kit
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
Rémi Verschelde
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
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Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Saracen
86ce15fb7a
Make reimported models reimport their owner.
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Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
Rémi Verschelde
05709b35fa
Merge pull request #96603 from bruvzg/fs_ext_list
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[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
bruvzg
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-05 18:29:29 +03:00
Hilderin
151645a1b6
Fix editor layout reset on startup
2024-09-04 19:31:23 -04:00
DCTewi
5bfd8db7b7
Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 14:26:48 +08:00
Rémi Verschelde
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
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Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
Rémi Verschelde
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Hilderin
1b0c5cbc01
Fix FileSystem dock won't show any file folders (v2)
2024-08-20 21:23:13 -04:00
Hilderin
da31679d12
Fix display dialog while saving scene
2024-08-17 08:45:13 -04:00
Hilderin
b1c111d033
Fix reimport file multiple scenes
2024-08-07 20:22:46 -04:00
Hilderin
7934e73d78
Fix performance issue reimport file reload scene
2024-08-06 22:29:04 -04:00
Hilderin
769424388e
Fix crash on reimport scene with animations
2024-08-02 16:50:22 -04:00
kobewi
2470eedd61
Call restart_editor() in RUN_PROJECT_MANAGER
2024-07-28 20:31:36 +02:00
Samuele Panzeri
d0bcac8197
Remember editor window mode, screen, size and position on restart
2024-07-23 00:32:12 +02:00
Rémi Verschelde
50eee00180
Merge pull request #94093 from Yahkub-R/94056-fix
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Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
2024-07-19 17:31:39 +02:00
Yahkub-R
66822a8948
Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
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Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com>
2024-07-19 08:51:23 -04:00
bruvzg
c151c7dce0
[Editor] Unload addons when using --import
or --quit
.
2024-07-09 09:54:41 +03:00
kobewi
681769e2c9
Fix undoredo handling in some dialogs
2024-07-04 14:17:47 +02:00
Rémi Verschelde
d4b7ede882
Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name
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Fix synchronization of global class name
2024-06-28 14:42:37 +02:00
Rémi Verschelde
54dbb17273
Merge pull request #85513 from KoBeWi/that_one_weird_plugin_that_uses_no_Resources
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Save external data even without scene
2024-06-26 14:51:11 +02:00
Hilderin
39369db029
Fix synchronization of global class name
2024-06-25 18:33:07 -04:00
Rémi Verschelde
a50b535988
Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
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Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
Hilderin
64ba2cf3a9
Fix Can't reopen signals panel immediately after connecting a signal #92996
2024-06-18 18:24:40 -04:00
bruvzg
7acaa0d320
[EditorProgress] Use BackgroundProgress
instead of ProgressDialog
when called for a thread.
2024-06-15 15:33:49 +03:00
风青山
85a1662e3b
Call EditorNode::set_edited_scene()
manually instead of via the replacing_by
signal
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Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00
Rémi Verschelde
c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
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Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00