godot/platform/web/godot_midi.h
Ryan Braganza a7505ee0bc Add Web MIDI support
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-15 21:24:15 +11:00

51 lines
2.7 KiB
C++

/**************************************************************************/
/* godot_midi.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_MIDI_H
#define GODOT_MIDI_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
extern int godot_js_webmidi_open_midi_inputs(
void (*p_callback)(int p_size, const char **p_connected_input_names),
void (*p_on_midi_message)(int p_device_index, int p_status, const uint8_t *p_data, int p_data_len),
const uint8_t *p_data_buffer,
const int p_data_buffer_len);
extern void godot_js_webmidi_close_midi_inputs();
#ifdef __cplusplus
}
#endif
#endif // GODOT_MIDI_H