godot/servers
2016-09-20 09:28:26 +02:00
..
audio Fix some warnings 2016-07-25 16:46:26 +02:00
physics Fix for incorrect velocity report due to a typo. 2016-07-24 12:53:07 +02:00
physics_2d Fix for #6158. Converting Vector2 to Size2 for scaling functions. 2016-09-19 23:31:45 -07:00
spatial_sound
spatial_sound_2d
visual Merge pull request #6414 from RandomShaper/improve-shader-shadow 2016-09-17 18:34:22 +02:00
audio_server.cpp
audio_server.h Fix some warnings 2016-07-25 16:46:26 +02:00
physics_2d_server.cpp -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
physics_2d_server.h -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
spatial_sound_2d_server.cpp
spatial_sound_2d_server.h
spatial_sound_server.cpp
spatial_sound_server.h
visual_server.cpp draw_line: Properly bind antialiased argument 2016-08-31 08:57:21 +02:00
visual_server.h More visual script improvements 2016-08-30 23:46:41 -03:00