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All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() |
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.. | ||
event_player.cpp | ||
event_player.h | ||
sample_player.cpp | ||
sample_player.h | ||
SCsub | ||
sound_room_params.cpp | ||
sound_room_params.h | ||
stream_player.cpp | ||
stream_player.h |