godot/platform
A Thousand Ships a1846b27ea
Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
android Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
ios Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
linuxbsd Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
macos Merge pull request #100637 from bruvzg/unset_fw 2024-12-20 23:57:13 +01:00
web Embedding game process in editor 2024-12-18 17:52:42 -05:00
windows Merge pull request #99010 from Hilderin/embedding-game-process 2024-12-20 23:56:43 +01:00
register_platform_apis.h
SCsub