godot/tests
AThousandShips 25ecf5ec83
[Core] Fix UID encoding
Fixes edge case where `0` encoded as `uid://` instead of `uid://a`, and
fixes the size of the temporary buffer storing encoded UID strings.
2024-12-31 15:20:09 +01:00
..
core [Core] Fix UID encoding 2024-12-31 15:20:09 +01:00
data Add half precision floating point support to StreamPeer 2024-11-12 08:46:52 -03:00
python_build SCons: Add method to generate raw cstrings 2024-07-31 14:22:04 -05:00
scene Follow-up of ArrayMesh::surface_remove addition 2024-12-20 10:53:43 +01:00
servers Change navigation map synchronization to an async process 2024-12-22 02:03:59 +01:00
create_test.py Ensure that directory exists in create_test.py 2024-12-28 01:39:09 +01:00
display_server_mock.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
test_macros.cpp
test_macros.h Add tests for Projection 2024-11-27 11:09:10 +01:00
test_main.cpp [Core] Fix UID encoding 2024-12-31 15:20:09 +01:00
test_main.h
test_tools.h
test_utils.cpp
test_utils.h
test_validate_testing.h