godot/scene
2017-01-07 18:26:38 -03:00
..
2d Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
3d Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
animation Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
audio -Conversion of most properties to a simpler syntax, easier to use by script 2017-01-04 01:16:14 -03:00
gui Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
io Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
main Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
resources Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
register_scene_types.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub