godot/modules/mono
George Marques 9654365547
Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
2020-07-06 12:35:51 -03:00
..
build_scripts
doc_classes
editor
glue
icons
mono_gd
utils
.gitignore
__init__.py
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub
signal_awaiter_utils.cpp
signal_awaiter_utils.h