godot/editor
2020-05-01 12:17:14 +02:00
..
debugger [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
fileserver
icons Tweak Decal icon slightly 2020-04-24 22:40:06 -03:00
import Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712 2020-04-28 20:32:37 +02:00
plugins Fix Soft Reload Script shortcut clash with Replace in Files 2020-05-01 12:17:14 +02:00
translations i18n: Sync translations with Weblate 2020-04-27 10:38:22 +02:00
animation_bezier_editor.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
animation_bezier_editor.h
animation_track_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
animation_track_editor.h
animation_track_editor_plugins.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_data.cpp Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
doc_data.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Add proper type to most public API uses of Array 2020-04-21 12:16:45 -03:00
editor_data.h Add proper type to most public API uses of Array 2020-04-21 12:16:45 -03:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp
editor_export.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
editor_fonts.h
editor_help.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_inspector.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_node.cpp Merge pull request #36427 from nekomatata/scene-thumbnail-flipped 2020-04-28 21:59:12 +02:00
editor_node.h
editor_path.cpp
editor_path.h
editor_plugin.cpp
editor_plugin.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_properties.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_properties.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_properties_array_dict.cpp Added properties and methods to allow for dragging and dropping multiple files onto exported arrays. 2020-04-18 10:50:30 +10:00
editor_properties_array_dict.h Added properties and methods to allow for dragging and dropping multiple files onto exported arrays. 2020-04-18 10:50:30 +10:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Add option for editor freelook camera sensitivity 2020-04-29 09:36:29 +02:00
editor_settings.h
editor_spin_slider.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
editor_themes.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
export_template_manager.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Fixed false positives in the culling system. 2020-04-29 19:33:42 -07:00
node_3d_editor_gizmos.h Update Joint gizmos automatically 2020-04-21 21:51:33 +02:00
node_dock.cpp
node_dock.h
pane_drag.cpp
pane_drag.h
plugin_config_dialog.cpp
plugin_config_dialog.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Improve path search behavior discoverability in the project manager 2020-04-25 21:59:38 +02:00
project_manager.h
project_settings_editor.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
project_settings_editor.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
property_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Make Quick Open substring match more specific. 2020-04-29 10:12:32 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
shader_globals_editor.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
shader_globals_editor.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00