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38d3bfe971
godot
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scene
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3d
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JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
..
area.cpp
Merge pull request
#27310
from KoBeWi/angular_dank
2019-06-19 15:00:44 +02:00
area.h
arvr_nodes.cpp
Fix ARVRAnchor and ARVRController error spam
2019-06-06 14:33:04 +02:00
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
baked_lightmap.cpp
Tweak some editor property hints to be more flexible and consistent
2019-06-16 23:52:16 +02:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp
Expose ClippedCamera clip_offset
2019-06-14 17:39:13 +02:00
camera.h
Expose ClippedCamera clip_offset
2019-06-14 17:39:13 +02:00
collision_object.cpp
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp
Merge pull request
#29700
from clayjohn/cpuparticles_transform_bug
2019-06-16 10:49:30 +02:00
cpu_particles.h
Merge pull request
#29700
from clayjohn/cpuparticles_transform_bug
2019-06-16 10:49:30 +02:00
gi_probe.cpp
Tweak some editor property hints to be more flexible and consistent
2019-06-16 23:52:16 +02:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp
Tweak some editor property hints to be more flexible and consistent
2019-06-16 23:52:16 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp
navigation.h
navigation_mesh.cpp
navigation_mesh.h
particles.cpp
particles.h
path.cpp
path.h
physics_body.cpp
Fix error macro calls not ending with semicolon
2019-06-11 14:49:34 +02:00
physics_body.h
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_instance.cpp
room_instance.h
SCsub
skeleton.cpp
skeleton.h
soft_body.cpp
soft_body.h
spatial.cpp
spatial.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
spring_arm.cpp
spring_arm.h
sprite_3d.cpp
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-07 15:21:07 -07:00
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp
world_environment.h