godot/core/os
Rémi Verschelde da4f9339ea
Merge pull request #101072 from hpvb/thread-id-optimization
Optimize `Thread::get_caller_id()`
2025-01-05 14:52:18 +01:00
..
condition_variable.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
keyboard.cpp
keyboard.h Fix incorrect MODIFIER_MASK value 2024-12-18 02:59:29 +03:00
main_loop.cpp Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
main_loop.h
memory.cpp Style: Enforce AllowShortFunctionsOnASingleLine 2025-01-02 10:09:41 -06:00
memory.h Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
os.cpp Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
os.h Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
rw_lock.h
safe_binary_mutex.h
SCsub
semaphore.h
shared_object.h
spin_lock.h SpinLock: Overhaul false sharing avoidance 2024-11-13 12:09:45 +01:00
thread.cpp Optimize Thread::get_caller_id() 2025-01-03 17:33:10 +01:00
thread.h Optimize Thread::get_caller_id() 2025-01-03 17:33:10 +01:00
thread_safe.cpp
thread_safe.h Thread: Re-add <new> include for std::hardware_destructive_interference_size 2025-01-01 22:43:42 +01:00
time.cpp
time.h
time_enums.h