godot/drivers
Rémi Verschelde 643a6f15f3 Merge pull request #101510 from scgm0/OpenGL3-renderer-supports-transparent-boot-splash
OpenGL3 renderer supports transparent boot splash
2025-01-14 00:22:21 +01:00
..
alsa Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
alsamidi Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
apple [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 -07:00
backtrace
coreaudio
coremidi
d3d12 Fix various typos 2025-01-08 14:47:42 +02:00
egl Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
gl_context
gles3 Merge pull request #101510 from scgm0/OpenGL3-renderer-supports-transparent-boot-splash 2025-01-14 00:22:21 +01:00
metal Metal: Use retained references; shared pixel format code 2025-01-12 07:11:22 +11:00
png libpng: Update to 1.6.45 2025-01-09 15:00:02 +01:00
pulseaudio
unix Optimize calls of utf8 in a few spots to avoid calling it more than once. 2025-01-07 17:24:21 +01:00
vulkan Merge pull request #100374 from hpvb/fix-rendering-ubsan 2024-12-14 18:25:46 +01:00
wasapi [Windows] Rename PKEY_Device_FriendlyName to avoid duplicate symbols with newer MinGW SDKs. 2024-11-10 21:46:10 +02:00
windows Don't open file in file_exists for Windows. 2025-01-11 21:23:24 +08:00
winmidi
xaudio2
register_driver_types.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
register_driver_types.h
SCsub [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 -07:00