mirror of
https://github.com/godotengine/godot.git
synced 2025-01-24 11:32:51 -05:00
582f62c2b2
- Texture arrays and 3D textures weren't working previously due to an incorrect number of calls to glTexImage3D with incorrect level parameters. This change fixes that. - Fixed the incorrect calculation of the byte size of layered textures. - Added the layer count to the debugger info when viewing video memory usage. |
||
---|---|---|
.. | ||
alsa | ||
alsamidi | ||
convex_decomp | ||
coreaudio | ||
coremidi | ||
dummy | ||
gl_context | ||
gles2 | ||
gles3 | ||
png | ||
pulseaudio | ||
unix | ||
wasapi | ||
windows | ||
winmidi | ||
xaudio2 | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |