godot/platform/android/variant/callable_jni.h
Fredia Huya-Kouadio 23cea1b9d2 Additional fixes and improvements to JavaClassWrapper
- Fix crashing bug when invoking class constructor with parameters
- Add support for accessing class constants
- Add support for Godot Callable arguments. A Godot Callable can be wrapped by a Java Runnable to allow Java logic to run arbitrary Godot lambdas
- Automatically convert java.lang.CharSequence to Godot String as needed
- Code cleanup
2024-12-17 18:46:34 -08:00

43 lines
3 KiB
C++

/**************************************************************************/
/* callable_jni.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CALLABLE_JNI_H
#define CALLABLE_JNI_H
#include <jni.h>
extern "C" {
JNIEXPORT jobject JNICALL Java_org_godotengine_godot_variant_Callable_nativeCall(JNIEnv *p_env, jclass p_clazz, jlong p_native_callable, jobjectArray p_parameters);
JNIEXPORT jobject JNICALL Java_org_godotengine_godot_variant_Callable_nativeCallObject(JNIEnv *p_env, jclass p_clazz, jlong p_object_id, jstring p_method_name, jobjectArray p_parameters);
JNIEXPORT void JNICALL Java_org_godotengine_godot_variant_Callable_nativeCallObjectDeferred(JNIEnv *p_env, jclass p_clazz, jlong p_object_id, jstring p_method_name, jobjectArray p_parameters);
JNIEXPORT void JNICALL Java_org_godotengine_godot_variant_Callable_releaseNativePointer(JNIEnv *p_env, jclass clazz, jlong p_native_pointer);
}
#endif // CALLABLE_JNI_H