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godot
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servers
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BlueCube3310
eb3b217777
RenderingDevice: Use the correct amount of layers for Cubemaps for boundary checks
2024-07-24 20:26:46 +02:00
..
audio
Fix audio samples not being able to be "finished"
2024-07-17 10:45:38 -04:00
camera
debugger
display
extensions
movie_writer
navigation
physics_2d
physics_3d
rendering
RenderingDevice: Use the correct amount of layers for Cubemaps for boundary checks
2024-07-24 20:26:46 +02:00
text
xr
audio_server.cpp
Fix audio samples not being able to be "finished"
2024-07-17 10:45:38 -04:00
audio_server.h
Fix audio samples not being able to be "finished"
2024-07-17 10:45:38 -04:00
camera_server.cpp
camera_server.h
display_server.cpp
Always render when XR is enabled, even if no OS windows can draw
2024-07-17 08:19:21 -05:00
display_server.h
Always render when XR is enabled, even if no OS windows can draw
2024-07-17 08:19:21 -05:00
display_server_headless.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_2d_dummy.h
navigation_server_3d.cpp
navigation_server_3d.h
navigation_server_3d_dummy.h
physics_server_2d.cpp
Bind
PhysicsServer*D::body_set_state_sync_callback
2024-07-23 13:30:44 +02:00
physics_server_2d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
Only print physics sync warning on dev builds to avoid warning spam from using move_and_slide
2024-07-12 10:52:30 -07:00
physics_server_3d.cpp
Bind
PhysicsServer*D::body_set_state_sync_callback
2024-07-23 13:30:44 +02:00
physics_server_3d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
Only print physics sync warning on dev builds to avoid warning spam from using move_and_slide
2024-07-12 10:52:30 -07:00
register_server_types.cpp
register_server_types.h
rendering_server.compat.inc
rendering_server.cpp
rendering_server.h
Remove our ERR_ON_RENDER_THREAD guard, it is not reliable
2024-07-09 18:48:00 +10:00
SCsub
server_wrap_mt_common.h
text_server.compat.inc
text_server.cpp
text_server.h
xr_server.compat.inc
xr_server.cpp
xr_server.h