godot/drivers
Juan Linietsky c79be979d4 Batch of Bugfixes
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-Fixed Export UV XForm (should work now). #923
-Fixed enforcement of limits in property editor. #919
-Fixed long-standing bug of export editings in script inheritance. #914, #859, #756
-Fixed horrible error reporting in shader language. #912
-Added kinematic collision with plane (please test well). #911
-Fixed double animation track insert when using 2D rigs. #904
-VKey updates offset parameter in sprite edition. #901
-Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down)
-Avoid connection editor from overriding selected text. #897
-Fixed timer autostart. #876
-Fixed collision layers in 3D physics. #872
-Improved operators in shader #857
-Fixed ambient lighting bug #834
-Avoid editor from processing gamepad input #813
-Added not keyword #752

Please test!
2014-12-07 02:04:20 -03:00
..
alsa
builtin_openssl2
builtin_zlib
chibi
convex_decomp
dds
etc1
gl_context
gles1 -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
gles2 Batch of Bugfixes 2014-12-07 02:04:20 -03:00
jpg
mpc
nedmalloc
ogg -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
openssl
png UDP Fixes 2014-11-13 00:53:12 -03:00
pvr
rtaudio
speex
squish missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
theora -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
theoraplayer missing navmesh demo and small fixes 2014-11-19 11:33:15 -03:00
trex
unix UDP Fixes 2014-11-13 00:53:12 -03:00
vorbis -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
webp
windows Fixes 2014-10-14 19:44:41 -03:00
register_driver_types.cpp
register_driver_types.h
SCsub Build System Changes 2014-10-07 01:31:49 -03:00