godot/core
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
bind Build System Changes 2014-10-07 01:31:49 -03:00
io Build System Changes 2014-10-07 01:31:49 -03:00
math Build System Changes 2014-10-07 01:31:49 -03:00
os Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
allocators.h
array.cpp
array.h
balloon_allocator.h
color.cpp
color.h
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp
dictionary.h
dvector.cpp
dvector.h
error_list.h
error_macros.cpp
error_macros.h
event_queue.cpp
event_queue.h
fpstr.cpp
fpstr.h
func_ref.cpp
func_ref.h
global_constants.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
global_constants.h
globals.cpp Fixing Issues... 2014-09-19 18:39:50 -03:00
globals.h Misc Fixes 2014-06-27 23:21:45 -03:00
hash_map.h
hashfuncs.h
image.cpp missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
image.h missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
image_quantize.cpp
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py Small Fixes 2014-09-17 11:53:29 -03:00
map.h
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
multi_bucket_array.h
object.cpp Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
object.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
object_type_db.cpp fix, take 2 2014-09-17 12:24:38 -03:00
object_type_db.h Small Fixes 2014-09-17 11:53:29 -03:00
packed_data_container.cpp
packed_data_container.h
pair.cpp
pair.h
path_db.cpp
path_db.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
print_string.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp Build System Changes 2014-10-07 01:31:49 -03:00
register_core_types.h
res_ptr.cpp
res_ptr.h
resource.cpp fixed bug where resource path is properly exported 2014-06-30 01:28:05 -03:00
resource.h fixed bug where resource path is properly exported 2014-06-30 01:28:05 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_debugger.cpp
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp
script_debugger_remote.h
script_language.cpp -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
script_language.h -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
self_list.h
set.h
simple_type.h
sort.h
string_db.cpp
string_db.h
translation.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
translation.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
typedefs.h
ucaps.h Misc Fixes 2014-06-27 23:21:45 -03:00
undo_redo.cpp
undo_redo.h
ustring.cpp Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
ustring.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
variant.cpp
variant.h - more fixes on #672 on windows 2014-09-19 21:01:41 -03:00
variant_call.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
variant_call_bind.h
variant_op.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
vector.h
vmap.cpp
vmap.h
vset.cpp
vset.h