godot/servers
Fabio Alessandrelli a9b7dd25df Add default 50ms output_latency web override.
Hopefully a good tradeoff between latency and performance on most
browsers.
2020-07-01 17:16:13 +02:00
..
audio Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
camera
physics_2d Trigger broadphase update when changing collision layer/mask, and 2020-06-27 18:34:16 +01:00
physics_3d Trigger broadphase update when changing collision layer/mask, and 2020-06-27 18:34:16 +01:00
rendering Fix missing DEFVAL in RenderingDevice.storage_buffer_create 2020-06-29 17:13:09 +02:00
xr Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
audio_server.cpp Add default 50ms output_latency web override. 2020-07-01 17:16:13 +02:00
audio_server.h Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
camera_server.cpp
camera_server.h
display_server.cpp Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function. 2020-06-13 11:02:00 +03:00
display_server.h Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function. 2020-06-13 11:02:00 +03:00
navigation_server_2d.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
navigation_server_2d.h
navigation_server_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_server_3d.h
physics_server_2d.cpp Expose shape property for shape query parameters classes 2020-06-26 16:54:05 +03:00
physics_server_2d.h Expose shape property for shape query parameters classes 2020-06-26 16:54:05 +03:00
physics_server_3d.cpp Expose shape property for shape query parameters classes 2020-06-26 16:54:05 +03:00
physics_server_3d.h Expose shape property for shape query parameters classes 2020-06-26 16:54:05 +03:00
register_server_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_server_types.h
rendering_server.cpp Addition of SDFGI for open world global illumination 2020-06-26 11:06:48 -03:00
rendering_server.h Addition of SDFGI for open world global illumination 2020-06-26 11:06:48 -03:00
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h
xr_server.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
xr_server.h Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00