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b6d6863055
godot
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core
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Rémi Verschelde
7d34d1a85f
Merge pull request
#34348
from Catchawink/master
...
Fixed issues with using a relative path in the export window.
2019-12-17 22:24:34 +01:00
..
bind
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
crypto
io
UDP sockets broadcast is now disabled by default.
2019-12-14 17:48:16 +01:00
math
Drop b2d_convexdecomp. no longer necessary.
2019-12-13 23:29:52 +01:00
os
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
array.cpp
array.h
class_db.cpp
class_db.h
Fixed antialiased option for Polygon2D / Line2D
2019-11-28 22:57:27 +01:00
color.cpp
color.h
color_names.inc
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp
core_string_names.h
cowdata.h
dictionary.cpp
dictionary.h
engine.cpp
engine.h
error_list.h
error_macros.cpp
Remove ERR_EXPLAIN macros and the scaffolding they needed.
2019-11-11 10:57:00 +01:00
error_macros.h
Fix explain message not being stripped in release.
2019-11-13 14:21:32 +01:00
func_ref.cpp
func_ref.h
global_constants.cpp
global_constants.h
hash_map.h
hashfuncs.h
image.cpp
image.h
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py
map.h
message_queue.cpp
Removed unused variables, add some constants numbers
2019-12-10 05:13:02 +01:00
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h
object.cpp
Improve error message and do not spam forever.
2019-12-17 11:18:47 -03:00
object.h
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
pool_vector.cpp
pool_vector.h
print_string.cpp
print_string.h
project_settings.cpp
Revert "Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes"
2019-11-26 13:42:18 +01:00
project_settings.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp
register_core_types.h
resource.cpp
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_language.cpp
script_language.h
SCsub
self_list.h
set.h
simple_type.h
sort_array.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
translation.cpp
ResourceLoader: Add language code matching for localized resources
2019-12-04 16:53:40 +01:00
translation.h
Translation: Refactor locale matching to use proper language code
2019-12-04 16:53:08 +01:00
type_info.h
typedefs.h
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp
Fixed issues with using a relative path in the export window.
2019-12-16 09:50:42 -05:00
ustring.h
variant.cpp
variant.h
variant_call.cpp
Document that translated does not behave like rotated or scaled
2019-12-15 12:31:08 -05:00
variant_op.cpp
Don't allow to use too big or too small shift operators
2019-12-12 20:00:26 +01:00
variant_parser.cpp
variant_parser.h
vector.h
version.h
vmap.h
vset.h