godot/platform
Rémi Verschelde e8981308f2 Merge pull request #101498 from m4gr3d/run_launcher_godot_app_from_editor
Use implicit launch when running a Godot Android project from the editor
2025-01-13 20:22:52 +01:00
..
android Merge pull request #101498 from m4gr3d/run_launcher_godot_app_from_editor 2025-01-13 20:22:52 +01:00
ios Merge pull request #101284 from akx/tyops 2025-01-08 15:53:33 +01:00
linuxbsd SCons: Make lto=auto prefer ThinLTO over full LTO for LLVM targets 2025-01-09 13:03:58 +01:00
macos [macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
web Add menu bar item for "Pack Project as ZIP..." 2025-01-09 20:37:02 -08:00
windows [macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
register_platform_apis.h
SCsub Allow multiple platform API files 2024-10-31 16:07:01 +01:00