godot/platform/iphone
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
..
export Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
globals Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
app_delegate.h
app_delegate.mm Prevent to stop music in another background app on iOS 2017-11-06 20:16:34 +09:00
detect.py Allow configuring iOS export 2017-11-21 01:16:49 +07:00
game_center.h
game_center.mm Allow configuring iOS export 2017-11-21 01:16:49 +07:00
gl_view.h
gl_view.mm
godot_iphone.cpp
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm Add currency code to iOS product details response 2017-11-19 15:47:27 +07:00
ios.h
ios.mm
logo.png
main.m
os_iphone.cpp Return and repair file logging 2017-11-21 16:43:44 +07:00
os_iphone.h Return and repair file logging 2017-11-21 16:43:44 +07:00
platform_config.h Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
platform_refcount.h
power_iphone.cpp
power_iphone.h
SCsub Allow configuring iOS export 2017-11-21 01:16:49 +07:00
sem_iphone.cpp
sem_iphone.h
view_controller.h
view_controller.mm