godot/platform/web
2024-07-09 00:21:29 +02:00
..
api
doc_classes
export Fix web export state for remote debug 2024-06-26 08:37:56 -04:00
js Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal 2024-07-07 21:59:00 +02:00
audio_driver_web.cpp Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
audio_driver_web.h Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
detect.py SCons: Default optimize to auto, fixing target/dev_build inference for Web 2024-07-09 00:21:29 +02:00
display_server_web.cpp Fix creating cursor image from AtlasTexture 2024-06-05 01:44:05 +02:00
display_server_web.h
dom_keys.inc
emscripten_helpers.py
eslint.config.cjs Add samples playback support 2024-06-18 11:06:31 -04:00
godot_audio.h Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
godot_js.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
javascript_bridge_singleton.cpp
os_web.cpp
os_web.h
package-lock.json
package.json
platform_config.h
platform_gl.h Disable *glGetProcAddress() on the web 2024-06-24 10:57:22 -05:00
README.md
SCsub [Web] Remove unnecessary EMCC_FORCE_STDLIBS in dlink builds 2024-07-02 16:47:00 +02:00
serve.py
web_main.cpp Fix missing include in Web main after #93906 2024-07-05 14:40:44 +02:00
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.