godot/scene
Rémi Verschelde ce7da2c7d6 Viewport: Fix missing tooltips w/ disabled physics object picking
Previously this option seemed to be the sole responsible for enabling
physics processing in Viewport, while several other features like
tooltips and debugging collision hints rely on it.

All this logic is moved to internal processing (it's incorrect to let
it be affected by users disabling physics/idle processing), and disabling
physics object picking no longer affects the internal physics processing.

Fixes #17001.
2018-03-01 16:01:10 +01:00
..
2d Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
3d
animation
audio
gui Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
main Viewport: Fix missing tooltips w/ disabled physics object picking 2018-03-01 16:01:10 +01:00
resources
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub